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Old 05-17-11, 04:00 PM   #1
Tomart
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Default Skin not showing up

Really amazing I love it good work.
The problem I am having is it does not show up in campaign status only when I play a historic mission, what am I doing wrong? I tried to put it on the beginning of the Jsgme list and also on the end. I even started a new campaign.
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Old 05-17-11, 05:24 PM   #2
Stormfly
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very sharp and detailed, amazing work, THX !

@Tomart ...the skin isnt showing up in a list or something, it just replace the default 7c skin.
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Old 05-17-11, 06:30 PM   #3
TheBeast
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Quote:
Originally Posted by Stormfly View Post
very sharp and detailed, amazing work, THX !

@Tomart ...the skin isnt showing up in a list or something, it just replace the default 7c skin.
Agreed, amazing work.

As for showing in the in port Mechanics Upgrade List, this can be done.

By default SH5 can support up to 21 unique skin textures per U-Boat version (VIIA, VIIB, VIIC, VIIC/41).
Out of Box SH5 is only using like 5 unique skin textures per U-Boat version.
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Old 05-17-11, 07:52 PM   #4
Stormfly
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Quote:
Originally Posted by TheBeast View Post
As for showing in the in port Mechanics Upgrade List, this can be done.
that would be nice !
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Old 05-18-11, 07:58 AM   #5
Adriatico
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Congratulations for a great skin...

Just a suggestion from a retired skinner....

If You select in Photoshop 5-6 stripes on your U-boat body:
- apply to that selection "brightness" -40%

You will get nice weathered "late-war camo" skin... in a 10 minutes

http://www.subsim.com/radioroom/showthread.php?t=122847

(You can also apply "color balance" green 6-8% to these stripes...)

http://174.123.69.202/~subsimc/radio...d.php?t=134486

Again, ...great work maestro!!!
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Old 05-18-11, 08:48 AM   #6
nozaurio
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Quote:
Originally Posted by Adriatico View Post
Congratulations for a great skin...

Just a suggestion from a retired skinner....

If You select in Photoshop 5-6 stripes on your U-boat body:
- apply to that selection "brightness" -40%

You will get nice weathered "late-war camo" skin... in a 10 minutes

http://www.subsim.com/radioroom/showthread.php?t=122847

(You can also apply "color balance" green 6-8% to these stripes...)

http://174.123.69.202/~subsimc/radio...d.php?t=134486

Again, ...great work maestro!!!
I congratulate you for these great skins you make.

I am a newbie in this design programs like Photoshop and Gimp, and I feel flattered when a teacher congratulated me for my work.

Thank you for your comments ...

Please check your PM...
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Old 05-18-11, 08:58 AM   #7
tonschk
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Great work maestro , Congratulations
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Old 05-19-11, 08:34 AM   #8
TheBeast
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Quote:
Originally Posted by Stormfly View Post
that would be nice !
Good News:
I have PM'd with Nozaurio and he has given permission for me to add his new skin to Equipment Upgrades MOD.
I will try to get this done some time this week if time permits.
U-552 paint scheme will be Mechanis Upgrade option in bunker.

Should I also add the "No Emblem" verion of Nozaurio's Skin?

Then once Ddrgn and TDW update the UBoot_Sensors.sim for a change allowing for 3 more unique Anti-Sensor (Stealth) Coatings, I will post updated download of Equipment and Upgrades MOD.

REALLY Good News:
Nozaurio is interested in making more Skins.
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Old 05-19-11, 08:36 AM   #9
TheDarkWraith
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Quote:
Originally Posted by TheBeast View Post
Then once Ddrgn and TDW update the UBoot_Sensors.sim for a change allowing for 3 more unique Anti-Sensor (Stealth) Coatings, I will post updated download of Equipment and Upgrades MOD.
already been done.
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Old 05-19-11, 09:30 AM   #10
Magic1111
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Quote:
Originally Posted by TheBeast View Post
Good News:
I have PM'd with Nozaurio and he has given permission for me to add his new skin to Equipment Upgrades MOD.
I will try to get this done some time this week if time permits.
U-552 paint scheme will be Mechanis Upgrade option in bunker.

Should I also add the "No Emblem" verion of Nozaurio's Skin?

Then once Ddrgn and TDW update the UBoot_Sensors.sim for a change allowing for 3 more unique Anti-Sensor (Stealth) Coatings, I will post updated download of Equipment and Upgrades MOD.

REALLY Good News:
Nozaurio is interested in making more Skins.
Hi Beast !

Can you explain me please what is the difference between the Standalone-Skin-MOD from Nozaurio and when you add the skin into your Equipment Upgrades MOD ?

I mean, when I use your Equipment Upgrades MOD in the current version and enable the Skin from Nozaurio via JSGME too, I do have the same result, or ?

Best regards,
Magic
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Old 05-19-11, 12:38 PM   #11
TheBeast
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Quote:
Originally Posted by Magic1111 View Post
Hi Beast !

Can you explain me please what is the difference between the Standalone-Skin-MOD from Nozaurio and when you add the skin into your Equipment Upgrades MOD ?

I mean, when I use your Equipment Upgrades MOD in the current version and enable the Skin from Nozaurio via JSGME too, I do have the same result, or ?

Best regards,
Magic
It will be available as Mechanics Upgrade option while you are in port.
It will be a unique Submarine Texture that does not replace any existing skin.
Your Default Commission Skin is still available for use or you can enable another skin of your choice.
For more info Read This
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Last edited by TheBeast; 05-19-11 at 01:54 PM.
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Old 05-18-11, 08:37 AM   #12
nozaurio
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Quote:
Originally Posted by Tomart View Post
Really amazing I love it good work.
The problem I am having is it does not show up in campaign status only when I play a historic mission, what am I doing wrong? I tried to put it on the beginning of the Jsgme list and also on the end. I even started a new campaign.

Regards Tomart.

You are using the type VIIB or VIIC submarine?

These skins are made for the type VIIB and C.

The textures of the submarine type A or type VIIC/41, although I have not done, probably in the future, do the textures.

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Old 05-18-11, 08:41 AM   #13
nozaurio
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Again thank you for your positive comments, it encourages further work to improve!

As explained in the beginning, this is not the final work, I'm still making adjustments and taking suggestions from you all.

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Old 03-19-12, 09:25 AM   #14
7Infanterie19
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Quote:
Originally Posted by nozaurio View Post

These skins are made for the type VIIB and C.

Hi Nozaurio! Nice work!

In your quote above and on your first page you say that these skins are for VIIB and C, yet the files in the download are only for C. Can you confirm that this mod is only for the C version so far, and if so, can you please update your first page to say that the VIIB is not available yet? And also, if so, will the VIIB skins be available soon? (fingers crossed )

By the way, does anyone know when the VIIC becomes available in game?
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Old 04-29-12, 08:31 AM   #15
Malhard
Watch
 
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Hello guys
Which campaign is possible to use the Red Devil Emblem?
Whenever I try the radar tower covers the image. Must remove the radar? And how would I do this?
So the question is where I find the U-Boot-Type VIIC and VIIB? 1942? 43?

I think my question is like as the 7infanterie19

Sry bad english


Last edited by Malhard; 04-29-12 at 10:58 AM.
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