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Old 11-11-05, 04:27 AM   #7
FERdeBOER
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Join Date: Mar 2002
Location: Spain
Posts: 431
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Default Re: Some more missions and questions

Quote:
Originally Posted by OKO
I solved my problems with Orion as mentionned above.
Example : I make it spawn somewhere on the map on a dynamic location, with a specific destination trigger on each location, and using this method =>
If Orion spawn location 1 (more exactly : if trigger Orion spawn location 1 is fired ...), then orion go 090 for 600 sec
If Orion spawn location 2, then orion go 180 for 600 sec
If Orion spawn location 3, then orion go 270 for 600 sec
Why I use this ? to make the Orion come from a random bearing, to improve replayability.
Do you use "can refire"? for this triggers?
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There are two types of ships: the subs... and the targets.
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