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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#676 | |
Ace of the deep .
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http://www.subsim.com/radioroom/showthread.php?t=180044 |
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#677 |
Nub
![]() Join Date: May 2011
Posts: 4
Downloads: 81
Uploads: 0
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Hello Sorry this url is not working please can you do somethink
thank you kide regard |
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#678 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Today i noticed tha the oil spots from tdw fix are not all the time the same... i sunked a big oil tanker full charged and see how big is the oil spot:
![]() ![]() ![]() awsome |
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#679 |
Black Magic
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There are still many surprises to be discovered in FX_Update
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#680 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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The ships are sinking very realist... seems to be a little titanic here:
![]() ![]() ![]() ![]() ![]() And in combination with your pixel shader ... i have the impresion that i am watching a movie: ![]() Also i saw that the parachutes have a realistic fall speed and and balance in the air... airplane explode with fire debris... some of them lose direction (by fire) and fall in the ocean, ships are taking damage by fire also, ships wistles and horns... i still have undescovered things? ![]() |
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#681 |
Black Magic
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#682 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#683 | |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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__________________
U-552 Tiger IDF |
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#684 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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of course...agree...
very, very interesting!
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#685 |
Black Magic
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It always irked me that when the sub was heavily damaged and sparks were flying everywhere there was no smoke........until now:
It is triggered by damage % to sub ![]() My new bone editor app helped considerably with this ![]() |
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#686 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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OMG thats so cool, do you also have a sound trigger... i have a very good fitting sound for it
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Stormy...... |
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#687 | |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Wooow! ![]() ![]()
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U-552 Tiger IDF |
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#688 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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so cool.... you need to warning people to not make a panic atack when they will see the smoke first time
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#689 |
Black Magic
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It's an effect that is called when % damage to sub is greater than value specified. Not sure what kind of sound you would place on this. All it does is emit smoke at certain places around the sub. I have total control of when certain smokes emit and when they cease emitting. It's basically scripted based on % damage to sub.
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#690 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Holy crap! This is amazing TDW. I have poked around with trying to get internal smoke to work, with no results of course.
My hat is off to you ![]()
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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