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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Black Magic
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In what I sent you load the single mission and change the time of day hour to 17. Then start mission. Place camera near side of ship almost parallel with the side so you can see the sunlight reflecting off the side. You'll see what I'm talking about.
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#2 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Without even firing the game up, I am going to guess it looks like the surface of the ship looks like glass........That is because the base texture is 100%, that is not right. Almost all base textures in the game are transparent. Let me take a look in game to see if this is the case.
Edit: It looks like that is exactly what we are dealing with, let me play around with the texture to see if I can get it to work right, will PM you what I do.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! Last edited by SteelViking; 05-13-11 at 04:11 PM. |
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#3 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Hmmmm, I am also seeing some weird behavior from the occular occlusion map. This may actually be what you are referring to. Give me some time to look at that as well.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#4 |
Navy Seal
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Update:
Reworked campaign "Western Approaches" No more find and sink 2 Cruisers if you don't want too ![]() |
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#5 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#6 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Hey, TDW, how is the new set of textures looking for you?
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#7 |
Black Magic
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