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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#226 |
Black Magic
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Run the DbgView app (\data\Applications) before running the game. It should shed some light on what's going on/not going on.
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#227 |
Loader
![]() Join Date: Oct 2007
Posts: 85
Downloads: 461
Uploads: 0
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Good morning TheDarkWraith
This is what I have when I start the program that you've had suggested to open : ![]() Hope this will help. Thank you very much! andredr |
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#228 |
Black Magic
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You ran that before starting the game and it had no output? There is a big problem then
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#229 |
Loader
![]() Join Date: Oct 2007
Posts: 85
Downloads: 461
Uploads: 0
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Hi again
I did this before I've started the game, yes andredr |
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#230 |
Loader
![]() Join Date: Oct 2007
Posts: 85
Downloads: 461
Uploads: 0
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To Stoianm & to TtheDarkWraith
I've re-installed sh5 + patch (everything) and it seems that all is ok (for now) I thank both of you for your work ! andredr |
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#231 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#232 |
Mate
![]() Join Date: Oct 2010
Location: Norfolk, Virginia
Posts: 53
Downloads: 48
Uploads: 0
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I love this because these are like the only SH5 videos on Youtube that actually use voice. You rock mate.
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#233 |
Seaman
![]() Join Date: Jun 2011
Posts: 36
Downloads: 212
Uploads: 0
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I just started watching your video on intercepting a convoy that BDU has sent a radio report about.
You went straight from message received and navigator giving you a bearing etc.....how did you get the navigator to provide a bearing to the radio contact? not to mention the other info he provided? This is probably a noobish question but i don't know how you got the navigator to provide that contact information. Plus, the radio reports I usually receive have only a vague speed and course for the contact, are there specific ones with better contact information? |
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#234 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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I have some settings in the tdw option.py - i am not home now... when i will be on my computer i will look at those settings and i will let you know
Quote:
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#235 |
Commodore
![]() Join Date: Sep 2005
Location: Portugal
Posts: 639
Downloads: 283
Uploads: 0
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Stoianm, it would be nice if you make a tutorial on how to plot a course to move ahead of a convoy that you spot that is moving away from you, im having a hard time to plot a course to lay ahead of the convoy in a perfect firing postion
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#236 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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usualy if a convoy is heading away from me and is at a bad angle and distance i do not folow him... if is in a good position to intercept i just plot the normal interception and i increase a bit the speed to arive before him in that spot
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#237 |
Seaman
![]() Join Date: Jun 2011
Posts: 36
Downloads: 212
Uploads: 0
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#238 |
Commodore
![]() Join Date: Sep 2005
Location: Portugal
Posts: 639
Downloads: 283
Uploads: 0
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Stoianm what tscope texture mod are you using to the UZO view appear rounded like that?
Last edited by Kumando; 06-27-11 at 05:12 PM. |
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#239 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#240 |
Commodore
![]() Join Date: Sep 2005
Location: Portugal
Posts: 639
Downloads: 283
Uploads: 0
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