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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the deep .
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Is it possible to script harbor traffic to follow a narrow path , IE following a navigation path thru a channel ?
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#2 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#3 | |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
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@LtzS_Petersen Im using IALA A for Europe and IALA B for US.. not sure about the last part, but now Ive got more people willing to help with the campaign, maybe we can rework the US ports too. Thank you all for the help, much appreciated. |
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#4 |
Captain
![]() Join Date: Feb 2011
Location: Germany
Posts: 117
Downloads: 111
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That will be perfect.
![]() The Sands in Sobers Pictures are perfect for some Danger Buoys. Will the Position of the Buoys shown in the Map too? |
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#5 |
Stowaway
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As far as i remember a friend of mine saying, US buoy system is different than the one for the rest of the world. I don't know if it already was during WW2, but i think it was.
Difference is, (afair) that the direction of the path is different. If in europe red buoys are on the port side of the ship when entering harbour, it would be red buoys on the starboard side of the ship when entering harbour in US. I have no direct source for this, but it might be worth to search for some maps. |
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#6 | |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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#7 |
Stowaway
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#8 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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![]() ![]() But i am geting close ![]() Last edited by stoianm; 05-12-11 at 04:25 AM. |
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#9 |
Captain
![]() Join Date: Feb 2011
Location: Germany
Posts: 117
Downloads: 111
Uploads: 0
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Here:
From 1:09 round about. B.t.w.: Funny Vid of your Buoys. ![]() They moving not so heavy, cause their gravity Center ist low (due to the Chain or Steel Cable at the ground Weight of 3 Tons). Last edited by LtzS_Petersen; 05-12-11 at 04:38 AM. |
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