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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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![]() Quote:
![]() Luckly I had map contacts on and managed to dive before being hit. But I have only ever noticed 2 duds, but I play at full realism and most torps that dont hit, I assumed was due to me getting something wrong in my calculations. The work you are doing here is awesome. As I understand German torps had many problems and the chance of duds in game is too low. As for breaking mods, I only use two mods that changed the torpedoes_g7a-e.sim file. UHS and FX_Update.
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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