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Old 05-02-11, 10:55 AM   #1
chun
Helmsman
 
Join Date: Mar 2010
Location: spain
Posts: 105
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this is my list of mods, I noticed that my gunners fired at an airplane when they do under the scope and fail
observed only problems with the planes, I can not break down, otherwise everything goes well
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
Magnum_Opus_v0_0_1
MightyFine Crew Mod 1.2.1 Alt w beards
FX_Update_0_0_16_2_ByTheDarkWraith
A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered)
IRAI_0_0_30_ByTheDarkWraith
Equipment_Upgrades_Fix_1_0_byTheBeast
Equip_Upgrades_AFFOE
stoianm upgrade available mod comp Equipment_Upgrades_Fix_1_0_byTheBeast
AirTorpedoes
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
U-boat Historical Specifications 1.7 for TDW Mods
NewUIs_TDC_6_5_0_ByTheDarkWraith
NewUIs_TDC_6_5_0_ERM_Reaper7_NightVision
NewUIs_TDC_6_5_0_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_6_5_0_WWIIInterface_by_naights
Black_Skin_albrecht
Church's NavMap v1.0 - Illyustrator's Version
Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1
SteelViking's Sky Banding Mod
Trevally TDC Help v2
Open_Horizons
Icebergs v2.4
Naights Submarine Textures (internal) V1.1
nVidia missing lights
Loading Screens Mod
Menu - Das Boot Departure Theme
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 additional crew sounds beta6
Stormys DBSM SH5 v1.3 optional louder engine sounds
DBSM_Music_1_0_4
Dynamic Environment SH5 Basemod (light)
Dynamic Environment SH5 Atlantic Floor
Dynamic Environment SH5 Sounds
Dynamic Environment SH5 Undersea (temperate and polar)

any suggestions? with this other list all was well

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
Magnum_Opus_v0_0_1
MightyFine Crew Mod 1.2.1 Alt w beards
Church's NavMap v1.0 - Illyustrator's Version
DBSM_Music_1_0_4
fondo marino
nVidia missing lights
sobers real trees
Menu - Das Boot Departure Theme
Loading Screens Mod
SteelViking's Sky Banding Mod
sobers 3D deck spray mod V7
Open_Horizons
Icebergs v2.4
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
NewUIs_TDC_6_4_0_ByTheDarkWraith
NewUIs_TDC_6_4_0_ERM_Reaper7_NightVision
NewUIs_TDC_6_4_0_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_6_4_0_WWIIInterface_by_naights
FX_Update_0_0_16_2_ByTheDarkWraith
FX_Update_0_0_16_2_UHS_Fix
IRAI_0_0_30_ByTheDarkWraith
AirTorpedoes
Dark_Interior_V1
Real Environment - Revision
Real Fog
Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith
SUB SIM FOR====Depth_Keeping_Problem_UHS_patch_HB_1_0_0_Th eDarkWraith
Black_Skin_albrecht
Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1
Trevally TDC Help v2
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 HOTFIX 2
Stormys DBSM SH5 v1.3 additional crew sounds beta4
Stormys DBSM SH5 v1.3 optional louder engine sounds
stoianm upgrade available mod comp Equipment_Upgrades_Fix_1_0_byTheBeast

thanks and please excuse my bad English
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Old 05-03-11, 01:49 AM   #2
jwilliams
Ace of the Deep
 
Join Date: Nov 2009
Location: New Zealand
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Quote:
Originally Posted by chun View Post
this is my list of mods, I noticed that my gunners fired at an airplane when they do under the scope and fail
observed only problems with the planes, I can not break down, otherwise everything goes well
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
Magnum_Opus_v0_0_1 Patch 2? will need patch 2 otherwise you'll get CTD.
MightyFine Crew Mod 1.2.1 Alt w beards
FX_Update_0_0_16_2_ByTheDarkWraith
A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered)
IRAI_0_0_30_ByTheDarkWraith
Equipment_Upgrades_Fix_1_0_byTheBeast
Equip_Upgrades_AFFOE
stoianm upgrade available mod comp Equipment_Upgrades_Fix_1_0_byTheBeast
AirTorpedoes
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
U-boat Historical Specifications 1.7 for TDW Mods
NewUIs_TDC_6_5_0_ByTheDarkWraith
NewUIs_TDC_6_5_0_ERM_Reaper7_NightVision
NewUIs_TDC_6_5_0_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_6_5_0_WWIIInterface_by_naights
Black_Skin_albrecht
Church's NavMap v1.0 - Illyustrator's Version
Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1
SteelViking's Sky Banding Mod
Trevally TDC Help v2
Open_Horizons
Icebergs v2.4
Naights Submarine Textures (internal) V1.1
nVidia missing lights
Loading Screens Mod
Menu - Das Boot Departure Theme
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 additional crew sounds beta6
Stormys DBSM SH5 v1.3 optional louder engine sounds
DBSM_Music_1_0_4
Dynamic Environment SH5 Basemod (light)
Dynamic Environment SH5 Atlantic Floor
Dynamic Environment SH5 Sounds
Dynamic Environment SH5 Undersea (temperate and polar)

any suggestions? with this other list all was well

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
Magnum_Opus_v0_0_1 PATCH 2?
MightyFine Crew Mod 1.2.1 Alt w beards
Church's NavMap v1.0 - Illyustrator's Version
DBSM_Music_1_0_4
fondo marino
nVidia missing lights
sobers real trees
Menu - Das Boot Departure Theme
Loading Screens Mod
SteelViking's Sky Banding Mod
sobers 3D deck spray mod V7
Open_Horizons
Icebergs v2.4
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
NewUIs_TDC_6_4_0_ByTheDarkWraith
NewUIs_TDC_6_4_0_ERM_Reaper7_NightVision
NewUIs_TDC_6_4_0_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_6_4_0_WWIIInterface_by_naights
FX_Update_0_0_16_2_ByTheDarkWraith
FX_Update_0_0_16_2_UHS_Fix
IRAI_0_0_30_ByTheDarkWraith
AirTorpedoes
Dark_Interior_V1
Real Environment - Revision
Real Fog
Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith
SUB SIM FOR====Depth_Keeping_Problem_UHS_patch_HB_1_0_0_Th eDarkWraith
Black_Skin_albrecht
Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1
Trevally TDC Help v2
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 HOTFIX 2
Stormys DBSM SH5 v1.3 additional crew sounds beta4
Stormys DBSM SH5 v1.3 optional louder engine sounds
stoianm upgrade available mod comp Equipment_Upgrades_Fix_1_0_byTheBeast

thanks and please excuse my bad English
See yellow above.
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Radeon HD4870 (1gb gddr5). 6gb Ram.
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Old 05-03-11, 06:22 AM   #3
chun
Helmsman
 
Join Date: Mar 2010
Location: spain
Posts: 105
Downloads: 445
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Quote:
Originally Posted by jwilliams View Post
See yellow above.

if patch 2 installed on magnum opus, no CTD, the problem is to shoot at airplanes, fire below them, do not understand why?
before updating all mods, with the second list everything worked properly, I do not know that mod in the first list is the causante.Alguien knows the cause? someone else happens? for me is a problem I like to occasionally shoot down any plane and see paratroopers fall
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Old 05-03-11, 06:28 AM   #4
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by chun View Post
if patch 2 installed on magnum opus, no CTD, the problem is to shoot at airplanes, fire below them, do not understand why?
before updating all mods, with the second list everything worked properly, I do not know that mod in the first list is the causante.Alguien knows the cause? someone else happens? for me is a problem I like to occasionally shoot down any plane and see paratroopers fall
see this tutorial when you will have time:

17) How to attack airplanes in SH5 ==>Link
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Old 05-03-11, 06:42 AM   #5
chun
Helmsman
 
Join Date: Mar 2010
Location: spain
Posts: 105
Downloads: 445
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Quote:
Originally Posted by stoianm View Post
see this tutorial when you will have time:

17) How to attack airplanes in SH5 ==>Link
Stoiam this tutorial was done with NewUIs_TDC_6_4_0_ByTheDarkWraith, as I said in my post, the problem appears NewUIs_TDC_6_5_0, NewUIs_TDC_6_4_0_ByTheDarkWraith with no problem, I know how to attack the planes, I do not understand is why now if you let the gunners They shoot, they shoot below the aircraft?
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Old 05-03-11, 06:51 AM   #6
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
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Quote:
Originally Posted by chun View Post
Stoiam this tutorial was done with NewUIs_TDC_6_4_0_ByTheDarkWraith, as I said in my post, the problem appears NewUIs_TDC_6_5_0, NewUIs_TDC_6_4_0_ByTheDarkWraith with no problem, I know how to attack the planes, I do not understand is why now if you let the gunners They shoot, they shoot below the aircraft?
I did not tested... but if you give promotion points to the gunner he is not become more acurate?
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Old 05-03-11, 07:03 AM   #7
chun
Helmsman
 
Join Date: Mar 2010
Location: spain
Posts: 105
Downloads: 445
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Quote:
Originally Posted by stoianm View Post
I did not tested... but if you give promotion points to the gunner he is not become more acurate?
No, I play a mod in Spanish is called supertripulacion, amending
data / UPCDataGE / UPCCrewData / Specialhabilities.upc giving the maximum moral and crew skills, so that's not the problem, I think I read in some post here in Subsim of people who also had the same problem, also in your tutorial is you who makes the guns to shoot, I want to be my gunners that shot while I enjoy the show, that's what I pay, jajajaja
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Old 05-04-11, 01:35 AM   #8
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by chun View Post
Stoiam this tutorial was done with NewUIs_TDC_6_4_0_ByTheDarkWraith, as I said in my post, the problem appears NewUIs_TDC_6_5_0, NewUIs_TDC_6_4_0_ByTheDarkWraith with no problem, I know how to attack the planes, I do not understand is why now if you let the gunners They shoot, they shoot below the aircraft?
I made a fresh sh5 reinstall... i playied with vanilla... the flank gun man have the same behavior (he is very innacurate) like after you install MO or TDW UI 6.5 ... so in my opinion we can call this a game bug... you can test yourself... unninstall all the mods... and put your flank gun man to shoot planes... you will se that he is innacurate like after you install the mods that you spoked... i dunno when you thinked that you had an acurate flank man gun... maybe was only an ilusion... anyway if you install the mod from spanish forum you go back to stock the abilities from your crew and make them to cost zero points... so if you install that mod after MO you will scrap manny mods that are inside of MO... be careful
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Old 05-04-11, 08:34 AM   #9
chun
Helmsman
 
Join Date: Mar 2010
Location: spain
Posts: 105
Downloads: 445
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Default

Quote:
Originally Posted by stoianm View Post
I made a fresh sh5 reinstall... i playied with vanilla... the flank gun man have the same behavior (he is very innacurate) like after you install MO or TDW UI 6.5 ... so in my opinion we can call this a game bug... you can test yourself... unninstall all the mods... and put your flank gun man to shoot planes... you will se that he is innacurate like after you install the mods that you spoked... i dunno when you thinked that you had an acurate flank man gun... maybe was only an ilusion... anyway if you install the mod from spanish forum you go back to stock the abilities from your crew and make them to cost zero points... so if you install that mod after MO you will scrap manny mods that are inside of MO... be careful
Stoiam thanks, I'll try your advice and look at what happens.
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