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Old 04-30-11, 04:41 PM   #301
Dignan
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Quote:
Originally Posted by stoianm View Post
It is very complex and realistic weather... read the readme and you will understand everything... anyway i strongly recomand to not use any other env mod after the dynamic because all the parameters are very fine tuned to obtain that balance... and you can have ctds or wired efects... so this mod must to be last in your JGSME all the time
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Old 04-30-11, 11:05 PM   #302
Dignan
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Really, really enjoying this mod stoianm. Nice work. Here is a pic of me leaving port at dawn. I really like how the water near land looks more brown/green. Very realistic. The sky colors are fantastic too.



I only have one question/critique, and it is a small, picky one I will admit. Is it possible to make a submod/patch that makes the underwater visibility much shorter and the light much darker? From my periscope at periscope depth I can see the bottom of the ocean in 200m depth water which seems like too much visibility. Is there an optional mod I missed that makes the underwater visibility less and the underwater light much darker? I'm only using the "realistic" basemod right now.
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Old 05-01-11, 12:06 AM   #303
stoianm
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Quote:
Originally Posted by Dignan View Post
Really, really enjoying this mod stoianm. Nice work. Here is a pic of me leaving port at dawn. I really like how the water near land looks more brown/green. Very realistic. The sky colors are fantastic too.



I only have one question/critique, and it is a small, picky one I will admit. Is it possible to make a submod/patch that makes the underwater visibility much shorter and the light much darker? From my periscope at periscope depth I can see the bottom of the ocean in 200m depth water which seems like too much visibility. Is there an optional mod I missed that makes the underwater visibility less and the underwater light much darker? I'm only using the "realistic" basemod right now.
You are the second that are seing the underwater visibylity is to high... i will make this in new version or i will make like a patch for this.
You are in a zone with upweling... we used now 6 diferent upwelling cfg files... so depend wich land you are near the colors are diferent... also depends by ovrcast and day time... sometime the water is gray-blue-green... that color i found the most realistic in upweling areas
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Old 05-01-11, 05:27 AM   #304
stoianm
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Default Dynamic Environment SH5 (realistic version) patch

@Dignan, MiTon, Josef von Posorschitz, Pascal4541, Silent Steel, Jwilliams and the people that use Dynamic Environment SH5 (realistic version) pls download this patch:

Dynamic-Environment-SH5-(realistic-version)-patch

Try to observe the underwater visibility and saturation to be realistic, also try to observe diferent types fog distance on surface... and try to observe the sky and clouds in normal weather... i opened more the visibility and contrast for exterior... i think i found the right balance between eye candy and realism... tell me what do you think... if is needed i will try to rework more


tnx for the feedback
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Old 05-01-11, 07:04 AM   #305
Sepp von Ch.
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Thank you stoianm! I will definitely test it!
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Old 05-01-11, 07:58 AM   #306
MiTon
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Quote:
Originally Posted by stoianm View Post
Tested and looking great so far!

I will use this one.

Thx again
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Old 05-01-11, 08:15 AM   #307
7thSeal
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Tested with the patch and really enjoying it, I think you're close with balancing it with realism. About the only thing I hadn't experienced with it yet is heavy fog and storms but looking forward to it.

Thanks for this superb mod.
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Old 05-01-11, 08:35 AM   #308
pascal4541
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the morning mist is really well represented and contrast is well balanced...Do not touch the colors of the sea .. They are perfect
The game is completely different now...It's really impressive...
Great job
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Old 05-01-11, 09:16 AM   #309
renthewog
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This mod looks insane! cant wait to try it, a few more weeks til i get this new PC so i can run it smoothly..looks like the best environment mod yet!
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Old 05-01-11, 10:40 AM   #310
Silent Steel
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Quote:
Originally Posted by stoianm View Post
@Dignan, MiTon, Josef von Posorschitz, Pascal4541, Silent Steel, Jwilliams and the people that use Dynamic Environment SH5 (realistic version) pls download this patch:
I agree with Pascal. Don't touch the colors of the sea.
Contrast is perfect and very, very close to realistic.

As for the different kinds of fog I've tested them in calm to stormy weather and I think they all are very realistic. The waves in stormy weather + thick fog makes me feel like I'm there.

Mist is good.

The colors at dawn and dusk in calm weather are also very good but I'd say the sunlight at dawn could be a tiny bit less red and more bright white-yellow.

No CTDs or other technical glitches.

Otherwise - your work on this mod is transforming SH5 into something completely different. This is absolutely insane.

Spectacular.



(Pls. tell your girlfriend that I've now consulted a friend of mine who is a physician and he doesn't think I'm schizofrenic so I'm pretty sure now that I am not Stoianm)




//

Last edited by Silent Steel; 05-01-11 at 11:08 AM.
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Old 05-01-11, 11:55 AM   #311
pascal4541
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Now, I smoke my cigarette quietly in the wintergarden and I dream before this magnificent landscape...Peace and love
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Old 05-01-11, 12:01 PM   #312
stoianm
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Quote:
Originally Posted by Silent Steel View Post
I agree with Pascal. Don't touch the colors of the sea.
Contrast is perfect and very, very close to realistic.

As for the different kinds of fog I've tested them in calm to stormy weather and I think they all are very realistic. The waves in stormy weather + thick fog makes me feel like I'm there.

Mist is good.

The colors at dawn and dusk in calm weather are also very good but I'd say the sunlight at dawn could be a tiny bit less red and more bright white-yellow.

No CTDs or other technical glitches.

Otherwise - your work on this mod is transforming SH5 into something completely different. This is absolutely insane.

Spectacular.



(Pls. tell your girlfriend that I've now consulted a friend of mine who is a physician and he doesn't think I'm schizofrenic so I'm pretty sure now that I am not Stoianm)




//
Can you post me a screenshoots with the sun at down in game... and a photo with the sun color that you want to have in game pls?
... are you absolutly positive that we are not in some kind of matrix and i can be you in same time?... i dunno... maybe my girl friend has right
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Old 05-01-11, 12:02 PM   #313
stoianm
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Quote:
Originally Posted by pascal4541 View Post
Now, I smoke my cigarette quietly in the wintergarden and I dream before this magnificent landscape...Peace and love
i am happy you like it... i will not rework the water color... i like them too
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Old 05-01-11, 08:14 PM   #314
Dignan
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Stoianm,

The patch did the trick with underwater visibility. Much darker and much lower visibility underwater now....perfect. Did you make a change to the fog in this patch? The medium fogs seems to be a bit heavy. I can't see targets until about 1500m. Maybe it's because I was used to the "normal" version that I was using before. Would the patch work over the normal version or just realistic?

Everything else looks great though
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Old 05-01-11, 11:36 PM   #315
stoianm
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Quote:
Originally Posted by Dignan View Post
Stoianm,

The patch did the trick with underwater visibility. Much darker and much lower visibility underwater now....perfect. Did you make a change to the fog in this patch? The medium fogs seems to be a bit heavy. I can't see targets until about 1500m. Maybe it's because I was used to the "normal" version that I was using before. Would the patch work over the normal version or just realistic?

Everything else looks great though
yes i rewoked the fog on surface also... do you think the medium fog is to high at around 1200 meters like i puted now?... if yes what distance you think will be more realistic?.... the patch work only over realistic version of base mod
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