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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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Alot of info on naval minefields here http://www.naval-history.net/xGM-Ops-Minelaying.htm#1
It's also a very interesting read. It also mentions that... Quote:
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#2 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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We have no dummies, but during the numerous test I did, there is a low chance on hitting a mine or even see one. Is more like the russian roulette, you can pass month after month a minefield without even notice any, then one day just hit one.
What I discovered during the test is that the floating mines set as Veterans will start moving. Discovered this behavior when by mistake I forgot to set a test minefield as Poor, so when I got close to one.. he sudden started to move fast straight to my boat. I panicked as I was at full speed and got no time to stop, he missed me just by few meters. The behavior is very similar to a magnetic/acoustic mine. So, the floating mines sometimes will move, mostly when blowing up some, or getting too close. Thats why sailing slow in a minefield would be the best thing to do. Regarding the areas, Im very sure that I placed them in their historical position. At the beginning of the campaign (39) will be only a couple of them, then slowly the number will increase, so after Jan 40 you will have to be very careful when planing your trip. Mines are placed only in North Sea and ports. Few are placed around Norway, but the kriegsmarine will clear the area after taking over Norway. Going through the english channel will require huge balls. Same with Gibraltar. So going in Mediterranean to do mission in the Open Horizons campaign will be almost like mission impossible. And those who use real nav and low TC, will have to use the Save Game option more often :P |
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#3 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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just awsome... good job
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#4 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Update on the boat. I replaced the old and ugly textures with some nice quality ones and now the PTB looks like a genuine SH5 boat and not like an imported ship, its a real beauty.
![]() ![]() Only the gun and light is left out as I dont have any texture files for them. Hope that TDW can help with those. |
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#5 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Wonderful boat Zedi!
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U-552 Tiger IDF |
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#6 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Very nice zedi... very nice
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#7 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Your contribution was appreciated, thanks for the drawings that inspired me in doing the camo.
![]() Is the next on to do list soon as I finish some fine details on the boat. |
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#8 |
Officer
![]() Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
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waouh!!! very nice
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#9 |
Bilge Rat
![]() Join Date: Mar 2010
Posts: 1
Downloads: 114
Uploads: 0
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#10 |
Silent Hunter
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#11 | |
Black Magic
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I can but it won't be till later or tomorrow. Work is eating my time currently ![]() |
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#12 |
Black Magic
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#13 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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#14 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#15 |
Black Magic
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