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Old 04-22-11, 04:13 PM   #1
TheDarkWraith
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Quote:
Originally Posted by iambecomelife View Post
I just tried importing a SH3 unit and it's crashing the game. I don't know what the problem could be; I added the node in the dat file, added the ship to the British roster, & checked the eqp file for any SH3 weapons. Everything seems to be OK but it won't work. In either Museum or missions.

I'll give it another go, I think.
If you want you can send me the work and I'll look it over
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Old 04-22-11, 04:49 PM   #2
iambecomelife
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Quote:
Originally Posted by TheDarkWraith View Post
If you want you can send me the work and I'll look it over


http://www.gamefront.com/files/20253...ght+Tanker.rar
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Old 04-22-11, 05:17 PM   #3
TheDarkWraith
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Originally Posted by iambecomelife View Post
I see many problems. First of which is your telling the game to reference the 3D model T08B but that doesn't exist in the .dat file. I'll correct the errors and send it back to you It will take some time.
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Old 04-22-11, 09:09 PM   #4
iambecomelife
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Quote:
Originally Posted by TheDarkWraith View Post
I see many problems. First of which is your telling the game to reference the 3D model T08B but that doesn't exist in the .dat file. I'll correct the errors and send it back to you It will take some time.
I see. Thank you. I am also working on my end; I just renamed the 3d model in the dat file to T08B and deleted all of the SHD entries I could find but it is still crashing. I will keep trying.

If you get it working before I do, could you please let me know what was done wrong for future reference? Thanks; I'd appreciate it.
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Old 04-22-11, 11:38 PM   #5
marleymen
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I´m crossing fingers and praying IABL.
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Old 04-23-11, 09:05 AM   #6
TheDarkWraith
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Quote:
Originally Posted by iambecomelife View Post
I see. Thank you. I am also working on my end; I just renamed the 3d model in the dat file to T08B and deleted all of the SHD entries I could find but it is still crashing. I will keep trying.

If you get it working before I do, could you please let me know what was done wrong for future reference? Thanks; I'd appreciate it.
This is obviously an SH4 ship as from the Cfg#TXR nodes. I have changed everything needed to make it render in SH5 but there is still a problem in the _B (back portion of the ship). This one has been a learning experience for me as I never converted an SH4 ship (until now!). Once I narrow down the problem in the back portion of the ship it will quit causing CTDs. I'm slowly narrowing down the problem node(s)....

Had to rename everything correctly (all the NLL_ and _NLL had to be changed to T08B_ and _T08B respectively)

Had to remove all of the following nodes (and their child nodes):
- DynamicShadow
- any nodes with _SHD or _reflect

Converted the cfg#TXR_ nodes to actual type 2/0 nodes (to be safe - not sure if SH5 supports this or not)

Basically all the changes were made because that is what I know works in SH5

EDIT:

two nodes are causing the CTD:

- T08B_B_Cabina
- T08B_B_catarg02

Now to figure out why....

EDIT2:

figured out why. Those two nodes had 'blank' 3D models for them. I removed the 3D model references (and the blank 3D model nodes) and the texture references and so far so good

Last edited by TheDarkWraith; 04-23-11 at 10:20 AM.
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Old 04-23-11, 09:58 AM   #7
TheDarkWraith
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And here is the ship in game:


And it's damage/collision model is working. Also appears in rec-manual and SOAN:


There is still work to do on it but the author can do that. What's left to do:
- improve the bow and stern sprays
- redo the shipwake(s) to use the new SH5 controllers
- verify all the zone numbers referenced in the .zon file exist in SH5's \data\Zones.cfg file
- any other particle generators redo to make to SH5 spec (optional)

I'll send this to the original author now
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Old 04-23-11, 09:59 AM   #8
stoianm
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nice
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