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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Argentinian Skipper
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![]() ![]() ![]() ![]() ![]() Downloading now... ![]() And two questions before installation: I have the V6 of the Wilhelmshaven, St.Nazaire...In documentation you note the V5. Some problem with V6? The other question: some special order between Turms V5 and Superpens V5? Can we install Superpens after Turms, or Turms after Superpens? You know it: we are as little childs, ever we want more and more...Do you work now in the Type IX Superturms? ![]() Best regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#32 |
Stowaway
Posts: n/a
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#33 |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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Hi Aces,
Fantastic work and i am honor to see torpedoes_HAHD in! ![]() Keep them coming ! Best regards Hans |
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#34 |
Grey Wolf
![]() Join Date: May 2005
Posts: 887
Downloads: 119
Uploads: 0
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Hello. Im having trouble with CTDs running GWX 3.0
Here is my mod loadout. Can i get a order to correctly run supertrums etc.. I tried a few methods but only got CTDs.. ![]() Uploaded with ImageShack.us It may not be the mods but something wrong with my GWX. Seems every mod i add after this loadout crashes, regardless id still like a correct mod order. THANKS!!! Mod looks friggin fantastic |
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#35 |
Argentinian Skipper
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Really I don´t know what is your problem...With Aces mods don´t use Integrated orders!
My (provisional) list of mods activated via JSGME , including both new Aces mods: Generic Mod Enabler - v2.6.0.157 [C:\SH3\MODS] GWX - Late War Sensors Snorkel Antennas GWX - VIIC41 Player Sub LifeBoats&Debris_v4 Wooden_Lifeboats_Mod_1.1 New Uboat Guns 1.2 Waterstream+Exhaust Combi V2.3 for GWX3 GWX_DFa-Flag&Pens_2010 FM30_UpDown_final FM_NewInterior_V1.0 Conning Tower open Hatch TestFMfood Depthcharge Shake v2.01 WAC4.1 SubPen_animated_18.02.2010 GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 Thomsen's Sound Pack V3.2cg Aces' Multimod compatability fix release v1.3 public beta Aces' St.Nazaire Super Pens v5 GWX Version Aces' Super Turms v5 GWX Version Rapt0r's Das Boot Interior Rapt0r's Instruments V3.5 GWX_SH4StyleFlag_fullModel Pascal_Port_People OLC's Modified Searchlight Beams for GWX3 BMW-R75 v.1 by TP Torpedo damage Final ver2.0 Torpedo_HAHD_1024_GWX Dönitz Picture With Fly Das_Boot_Besatzung_v2.1-Stations-ohne_Kaleun Merchant_Fleet_Mod_3.2 TMTv2+ThomsensShips v4.4 for GWX3+Xtra ships MaGui 3.4 Widescreen MaGui v3.4 TorpedoSolutionButton for WideScreen MaGui v3.4 optional-blue recmanual for Widescreen MaGui v3.4 optional-Intro Screen for Widescreen MaGui v3.4 Q Ship mod GWX3.0 FM NI Fix for WideScreen MaGui v3.4 German Images for Widescreen MaGui v3.4 Type VII salvo selector TheDarkWraith_DC_Water_Disturbance_v4_0_SH3 Real Depth Charge Karle's_Crash_Dive_Mod Carotio_SH3_Seafloormod - 256mb Leitz Fernglas GWX - No Medals on Crew GWX - 16km Atmosphere WAC3.0 RealAtlantic 2 v.TP Thomsen's Water V4 New_clearsky_clouds Sub Image mod Diesel Startup Sequence for FM Engine Room beta 1 Haunting Atlantic Wind Flakmonkey's Interior with crew Damo's Lighting & Ambiance for FM Interiors v1.0 & Open Conning Tower Hatch TestFM Food (beta) TiefeMkI(German) Rapt0r's DBSM Addon Yes Sir Patch Ice Age BritishAsdicMkIFinal Combat Radio Frequency Fubars crew skins 2+3+4+Elite II+Bärte Sawfish Emblem on caps Compulsory U-boat Headdress - GWX 2.0 Wolfehunters_VIIC_U408_2048 GWX - Merged Campaign Wilhelmshaven v6 _LSH3_V5.1_SLS_Schiffshorn-Leuchtkugeln-Seenotsignal _LSH3_V5.1_SLS_Spezialeffekte-Mittel All seems work fine, no CTD. I use 4GbPatch, as option of the Stiebler-Hsie modified SH3.EXE last version. @ Aces: All look awesome, the dog, the cameraman, the animations and the prussian style (rigid) crew. Many thanks, Aces! Great work, as ever. Best regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#36 |
Grey Wolf
![]() Join Date: May 2005
Posts: 887
Downloads: 119
Uploads: 0
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Man fitz where did u get all those MODS!!! GWX Wilhelmshaven v6?! Wolfhunters?! Sounds awesome!
I installed that supplement HSIE sh3.exe (jsgme rdy) sh3 commander and its GWX fixes but i lost my sound somehow. (sigh). I have real terrible luck with mods. Anyway thx again! Ill prob end up uninstalling and reinstalling... again... ![]() p.s can i get some links for some of those mods Fitz? Q ship mod, Real Depth Charge Sawfish on Caps, new uboat guns, flags, life boats debri, wooden lifeboats, etc.. Some of the ones you really like. ![]() Last edited by Salvadoreno; 04-20-11 at 03:04 AM. |
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#37 | |
Watch
![]() Join Date: Sep 2010
Posts: 16
Downloads: 35
Uploads: 0
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@ Aces
Moin Herr Kaleun, you're faster than light! Questions answered, problems solved, Häppchen happy! Quote:
A2 - 'kay, I'll look for a new one or edit the old one by myself, if I can get into that. Can't be THAT complicated. Thx for clarification. A3 - saw it! So I was only a little too fast... A4 - next Standortmeldung will be followed by a request to the BdU concerning dogs on board. And now for my next little question: Q5 - Do you know where the distance to the harbor is defined, within which the watchmen don't "watch" but "admire the view"? This must be kinda circle around a defined point at the map. Inside this circle the pennants can be shown by raising the obs scope - you know, Anvart's flag and pennants and things. Leaving this circle makes the pennants simply disappear. Usefull so far, but at St. Naz (when using BigBoyWooly's lovely new harbour things as requested by you) this invisible border between "inside" and "outside" the harbour is that close to the pens that I cannot really boast with my successes at sea when slipping into my home nest. I wish I could at least keep my pennants up from when I reach the lock! The price for that would be that no one warns me of an airborne attack. But: when crawling at 2 knots with 10 meters of water under keel - of what use would a warning be? So if there is a chance to increase the distance to the harbour - please gimme a hint, if you have one. And now: sail on, ol' chap. This one is gonna be a chartbreaker again! Grüsse! |
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#38 |
Ace of the Deep
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Hi chaps,
Thanks for all your comments. @Haipppen: A5: I'm sorry but I don't know what determines this distance, I'm sure someone here will know though and I'd b e interested to know myself. Now for some news. I've made the uniform changes kindly pointed out by Urfisch to both super Pens and Super Turms mods. I've also made a few very small tweeks and also testing one new feature. I'll most probably release v5.1 versions of both mods in the near future. @Fubar2niner: LOL mate, yes it does give crew rotation a new name, currently playing around with this option. Kind regards Aces Edit: @Urfisch ![]() ![]()
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#39 |
Grey Wolf
![]() Join Date: May 2005
Posts: 887
Downloads: 119
Uploads: 0
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Can i just run Aces Super Trums v5GWX Version by itself? I think the others might be to much for my pc.
I ran Aces Super Turms by itself and had no CTD. But the crew never showed up after Shift+D. The watch officer gave the order, but no men. |
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#40 |
Ace of the Deep
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Hi mate,
Yes you can run super Turms 5 without Super Pens 5. You will need this mod installed BEFORE Super Pens 5: ftp://hartmuthaas.no-ip.org/Volume_1...g&Pens_2010.7z You will need to login to his site, Goto this thread for login details, http://www.subsim.com/radioroom/showthread.php?t=171019 You should then try it with a Type 7C-1 u-boat. I will work on other boats in the near future. Regards Aces
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#41 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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nice correction, aces! but the grey wool shirt was also without any decals...
![]() everything else was "work-outfit", no regular uniform. this is unique for german army and only occured in the kriegsmarine. in the luftwaffe and the heer the daily used cloth where regular uniforms and had all decals and medals on it. e.g. the pilots leather jackets had medals and eagle, but not the uboat leather jackets. ![]()
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#42 |
Ace of the Deep
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Thanks for the info mate,
Cheers Aces
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#43 |
Chief of the Boat
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Very nice work Aces
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#44 | |
Grey Wolf
![]() Join Date: May 2005
Posts: 887
Downloads: 119
Uploads: 0
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#45 |
Ace of the Deep
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Hi mate,
It is this mod: GWX_DFa-Flag&Pens_2010 Best Regards Aces
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