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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Navy Seal
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It will just check your TDC setting when you ask it and let you know if they are off or good. Use "AOB Range Finder" to get the real AOB and Range of a target. With this you can set the speed finder with TDW UI with correct information to get a good speed estamation from your WEPs. Tip- Use again and reset AOB and Range after using WEPS speed finder. "Solution Finder" will do all the above, talk and show you through each step. Last edited by Trevally.; 04-18-11 at 05:51 PM. |
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#2 |
Navy Seal
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Guide added to post 2
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#3 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
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Thanks for this.
A general question: In real life, having the scope up a long time was suicide. In game, putting the scope down loses the information? Loses the lock on? Suggestion: Numerous peeks for each piece of information, then final look to input final data changes. Realistic. First look, AOB. Second look, range. Third look, course and or speed. Sometime during this, identify target and nationality. Comments?
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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#4 | |
Seasoned Skipper
![]() Join Date: Mar 2008
Posts: 698
Downloads: 262
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What you suggest would be a good method if we didn't have the "AOB reset bug." As it is right now, the AOB will reset to the last entered number every time you put in a new range entry. To compensate for this bug I do the following: 1. ID Target. (Must do this first or stadimeter won't work) 2. Take range/ bearing readings as discussed above. 3. determine target course. Draw target course. 4. Calculate target speed 5. Determine ahead of time where I will be firing. ( usually fire when the target passes my 350 degree bearing or my 10 degree bearing (if its going right to left.) 6. Based on the target's course, determine what the AOB is for that SPECIFIC firing bearing (again, I choose 350 (from left) or 10 (from right) because it usually has the torpedo meeting the ship at almost 90 degree angle) SET THE AOB for that BEARING. 7. Now you can take more range readings as the target gets closer as you please. 8. Take one final range/bearing reading with stadimeter as the target passes your predermined firing bearing. When you do this, it will automatically set the AOB back to the correct one 9. FIRE!
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#5 |
Navy Dude
![]() Join Date: Feb 2010
Posts: 178
Downloads: 127
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TDW's UI has a fix for that AOB bug. It wont reset your aob each time you do range, instead it will reset your range each time you change your AOB lol...
But now that he has the little red things on the speed and aob dials you just click that and your settings wont change |
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#6 | |
Seasoned Skipper
![]() Join Date: Mar 2008
Posts: 698
Downloads: 262
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You have my attention... EDIT: Seriously, if you could help me figure out what I'm doing wrong I would really appreciate it. I use the TDW UI dials and set range, speed and aob inputs with the red buttons. But no matter what I do, my stadimeter will ALWAYS reset my AOB back to the last number I input.
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Last edited by Dignan; 04-18-11 at 08:04 PM. |
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