SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-17-11, 08:56 AM   #1
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

THE_MASK is offline   Reply With Quote
Old 04-17-11, 08:58 AM   #2
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by sober View Post
- i knew you will do this today - you were online and you were to quiet
stoianm is offline   Reply With Quote
Old 04-17-11, 09:00 AM   #3
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

That looks like SH3's NKC3 Did you add it to the campaign or just using the single mission I included?
Did you notice how horrible the ship's wake looks? While we can use SH3/4's ship wake as stock I don't like the wake. Much much better results are made using the new controllers in SH5.
Noticing any anomolies or anything bad with the unit? Everything should be 100% functional damage wise with the unit except for the fact that it won't split into two pieces when destroyed.
TheDarkWraith is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:15 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.