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#16 |
Pacific Aces Dev Team
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Ha ha I was starting to suspect that due to your hints, and was already thinking myself "amazing idea from Reaper7"
![]() Anyway ... I think you can actually clone the dial and give it a duplicated identity as long as you rename it, since we can clone the TDC dials with no problems BUT there is an alternative solution to what you want to do ![]() Simply, do your background and put along the top of it the bearing dial, all in one single graphic, then make all the scope screen background transparent at the sides AND at the bearing dial position of the scope. Both background and vernier will rotate together, though since you will only see the background (Lower 95% or so of the screen) and the vernier in the periscope, the effect will be achieved ![]() Magnific idea Reaper, I really love this alternative thinking, kudos to you ![]() ![]()
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One day I will return to sea ... |
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#17 | |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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![]() Quote:
![]() Will give them a try and see if the effect can be achieved ![]() But will try a few more variants of it, I have another Idea to do it, but would only work in SH5. I could via script use two of the compass bearings from say the Obs and UZO to make the side conning tower dials and import them into each station as needed, that should work (But is a last resort - as I want to get this working for SH3 also). Going to try your second suggestion now ![]() EDIT: Ok Using a compass is a no go. Didn't count on the side effect, As the compass ID is hardcoded to simulate glow in the dark graticules. This has the effect of the Graphis I use for the Dial being transparent black during the day and visible with a green hue at night ![]() Also the compass is hardcoded to be always on top so the layer displays above the scope and not behind it. Back to the drawing board on this one ![]() Last edited by reaper7; 04-16-11 at 04:33 PM. |
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#18 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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No luck getting this to work
![]() Wouldn't mind but If i could have gotten it to rotate left/fight, I found a method to also move it up/down also. So if for example you entered the obs scope the background would have moved down as the scope was raised then rotated with the scope bearing and finally the background would have moved up as the scope was lowered. So close but so far away ![]() |
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