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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 | |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
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Sorry, but how could this happen? ![]() ![]() However, once it happened and I downloaded your mod, maybe I'll add it to the AVC, which is sure to be mentioned in credits ![]() greetings Obelix
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#62 |
Sea Lord
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@Obelix
I know that the files from my mod v.1.0 are not included in this megamod. BUT.. my funnelsmoke mod is anyhow included in another way! I know because I made the smoke types and this megamod has the exact smoke types like v1.0 from my mod. It could be attached to the particles.dat files from another mod which adopted my work and did not give proper credits. |
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#63 |
Seasoned Skipper
![]() Join Date: Jan 2010
Posts: 713
Downloads: 209
Uploads: 0
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I can confirm what Han says to be 100% true.
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#64 | |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
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Well, if things are this way, then I added your mod in the credits, check out the post 1. Greetings Obelix ![]()
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#65 |
Mate
![]() Join Date: May 2005
Posts: 60
Downloads: 86
Uploads: 0
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I Obelix,
greetings from Italy (today is His 150th birthday ![]() I have seen that Reaper7 posted a fix about the stadimeter, is it compatible with your mega mod? One more question, I have seen on the map, that the ships report the range of thei potential visual range and sonar range, is there a way to make them unshown? Many thanks. Nembo |
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#66 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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#67 | |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
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Hi nembo!
No, I am Obelix! ![]() Congratulations from Russia ![]() ![]() Quote:
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#68 |
Mate
![]() Join Date: May 2005
Posts: 60
Downloads: 86
Uploads: 0
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and thanks for the wishes for my Country.
Nembo |
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#69 |
Lucky Jack
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This mod looks very interesting. I will give it a go! Thanks!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#70 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,740
Downloads: 825
Uploads: 4
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Just a thought on modders bleating for recognition and demanding copyrights.
When I make a mod for any game, I do it out interest in making the game better, firstly for myself and then others who are interested. I do not demand recognition or copyright, as i did not create the game in the first place, but added something to it. As far as I'm concerned, if somebody else can improve/add to my mod, they can do it under their own free will, unrestricted. If you put your work in the public domain 'unprotected' - that's your problem. After all we're only trying to get our money's worth for an unfinished game from UBI, and others. So please, get a grip !! ![]() |
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#71 | |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#72 |
Mate
![]() Join Date: May 2005
Posts: 60
Downloads: 86
Uploads: 0
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Hallo Obelix,
I suppose that this question is in the mind of many peoples, when might it be ready your Mega Mod with the UI 4.0? Thanks for your kind reply. Ciao Nembo ![]() |
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#73 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
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@nembo
I'm working on version 2 of the assembly in the near future I hope to finish the mod. ![]()
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#74 |
Lucky Jack
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I installed Olelix's mod then installed Ui-4.0 right after it. It has not created any issues.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#75 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
Uploads: 0
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Good work Obelix. What mods do you plan to include in 2.0 version of your mod?
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