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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
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Too, for testing, open Zones.cfg and change flooding parameters and may be something else...
Remember my "rubbish" (current computer) can't work with SH3... P.S. I understand badly what you want ... i would have done so in two stages ... At first, i would have made the effect as looped animation not related to damage and StateMachine and adjusted all visual parts ... and only then i would have made the State Machine Code ...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 04-15-11 at 02:27 AM. |
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#2 | |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
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![]() Quote:
Ok will have to do the files dance once again ![]() Modding SH3 is all about remembering 1000 files interactions ![]() Best regards Hans |
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#3 |
Stowaway
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Nope.
It's about remembering 1000000 file interactions then finding out you don't know the other 1000000! ![]() |
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#4 |
Pacific Aces Dev Team
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Hans,
take a look at these links and see if they are useful: http://www.subsim.com/radioroom/showthread.php?t=161336 http://www.subsim.com/radioroom/showthread.php?t=128748 http://www.subsim.com/radioroom/showthread.php?t=128593
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One day I will return to sea ... |
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#5 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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Try to just delete all the spheres an box of the .zon (using s3d) and raise the armour, HP and crashdeep of the uboat.
But with this you will disable all the damage of the uboat I think. So, perhaps just raising the HP and crashdeep could be the trick? Also in zones.cfg you can raise the floodingtime, hp for compartments and making flotability=1 for all compartments. ![]()
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#6 | |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
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![]() Quote:
Thank mate will see if those work but so far i have try many and it seem that something ignore everything and randomly throw me the death screen. Could be a hard coded events like Anvart mention. Best regards Hans |
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#7 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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