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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
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![]() Quote:
S3d is already showing the value for water opacity but when you change the value nothing happen in game so i just thought it has been de activated with a switch 0 or1. Best regards Hans |
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#2 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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If you speak about hacking... it's hard and non fast work...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#3 |
Stowaway
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There is nothing obvious in any file that I've found.
that includes the .act and .dll files. I'd tend to agree with Anvart that it's all controlling the Camera view. Games from the same era have no water like SH4/5 And shutting down the camera's ability to 'see' the objects makes more sense then re-building the 3D object if one was to dip in and out of the water. Remember the systems waaaaaaay back then? They did not blow. Infact they did just the reverse!! ![]() |
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