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Old 04-14-11, 11:15 AM   #1
stoianm
Ocean Warrior
 
Join Date: Dec 2010
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Quote:
Originally Posted by jwilliams View Post

Hope you can get it to work as you intend. Sounds Awesome.

Good luck.

until now is working... i will upload soon a video ... pascal4541 posed a beta version for test and he can confirm
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Old 04-14-11, 11:27 AM   #2
Zedi
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Not sure why you put [REL] on this. A good mod will need [WIP] and a lot of testing before REL and I advice to take your time and go for "its done when its done" (© Blizzard) philosophy. Never follow the UBI & EA fail path.. "release now, patch it later".
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Old 04-14-11, 11:39 AM   #3
stoianm
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Quote:
Originally Posted by Zedi View Post
Not sure why you put [REL] on this. A good mod will need [WIP] and a lot of testing before REL and I advice to take your time and go for "its done when its done" (© Blizzard) philosophy. Never follow the UBI & EA fail path.. "release now, patch it later".
I made a misteake... first i wanted to release a small mod.. after that i had the ideea to build this mod... and i can not change the title from [REL] in [WIP].... maybe CCIP can do that.
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Old 04-14-11, 01:47 PM   #4
stoianm
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Reworked again the water and underwater color... now is change often and realistic (i hope) by overcast:




and by night and day time:

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Old 04-14-11, 06:52 PM   #5
StarTrekMike
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This mod looks like it is shaping up to be fantastic!

This is good timing as I am trying to find a non megamod mix of mods that will offer the functionality I want but without the instability.

You are one of the major players in the Sh5 Mod community and this mod proves it in spades!

Keep up your amazing work!

Mike
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Old 04-15-11, 04:30 AM   #6
pascal4541
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Quote:
Originally Posted by stoianm View Post
until now is working... i will upload soon a video ... pascal4541 posed a beta version for test and he can confirm
Yes absolutely!!!
The Different tests have gone very well
Never CTD...
The effects are really realistic...The movements of the waves and the submarine are extraordinary, additional sounds are also realistic and the colors are changing in real time
I am sure everyone will fall in love with this mod
It is a great honor and pleasure for me to test...Thank you stoianm
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Old 04-15-11, 05:33 AM   #7
stoianm
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I rework now the underwater plants .... until now sober did a nice dds for sea plants but we still rework this again... ddrgn helped me to import some nice effects from undersea roks to undersea plants via gr2... now i have a nice and better view of the underwater... what i will need ... some extra help form somebody that can understand waypoints... i am suposing that paris_england in his movie added some waypoints for underwater plants like he did for crew - not know for sure... it is just a gues... i will realy apreciate if someone can help me with this ... will be a nice addition to the game

Last edited by stoianm; 04-15-11 at 05:52 AM.
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Old 06-05-11, 10:17 PM   #8
kiwi_2005
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I haven't read the whole thread so this bug if its a bug might be solved - when ever I hit amid ships it goes back to zero but the boat slowly moves to the left or right depend on what I was doing - if I was turning right then hit amid ships, boat will go to zero & then start moving to the right even though the arrow is on the 0. When in high time compression the boat moves left & right - zig zagging

Will upload a picture of my mods setup as I think some other mod might be conflicting with the dynamic mod but which one!. This only started happening since I installed the dynamic mod.

Edit: heres the list - I can't go on patrol until I figure whats the problem (well I still can but its a mission trying to keep the boat on course lol)
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Last edited by kiwi_2005; 06-05-11 at 10:32 PM.
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Old 06-05-11, 11:33 PM   #9
stoianm
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I think the problem is from the sim file.... try to install this mod from here:

http://www.subsim.com/radioroom/down...o=file&id=3208 (does not matter wich version) and try to see if you have this problem again.... i did not used .sim files in my mod so i am almoust sure is not from this mod... so installl that mod at the end of your mod list and tell me if you still have that problem

Quote:
Originally Posted by kiwi_2005 View Post
I haven't read the whole thread so this bug if its a bug might be solved - when ever I hit amid ships it goes back to zero but the boat slowly moves to the left or right depend on what I was doing - if I was turning right then hit amid ships, boat will go to zero & then start moving to the right even though the arrow is on the 0. When in high time compression the boat moves left & right - zig zagging

Will upload a picture of my mods setup as I think some other mod might be conflicting with the dynamic mod but which one!. This only started happening since I installed the dynamic mod.

Edit: heres the list - I can't go on patrol until I figure whats the problem (well I still can but its a mission trying to keep the boat on course lol)
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Old 06-06-11, 12:09 AM   #10
kiwi_2005
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Quote:
Originally Posted by stoianm View Post
I think the problem is from the sim file.... try to install this mod from here:

http://www.subsim.com/radioroom/down...o=file&id=3208 (does not matter wich version) and try to see if you have this problem again.... i did not used .sim files in my mod so i am almoust sure is not from this mod... so installl that mod at the end of your mod list and tell me if you still have that problem
That mod fixed the problem, thanks very much stoianm
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Old 06-06-11, 12:24 AM   #11
stoianm
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Quote:
Originally Posted by kiwi_2005 View Post
That mod fixed the problem, thanks very much stoianm
wlk
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Old 07-02-11, 07:11 AM   #12
Sepp von Ch.
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Default Water is too transparent

My sub is in 45 m depth in the middle Atlantic...


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