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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#2 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Not sure why you put [REL] on this. A good mod will need [WIP] and a lot of testing before REL and I advice to take your time and go for "its done when its done" (© Blizzard) philosophy. Never follow the UBI & EA fail path.. "release now, patch it later".
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#3 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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I made a misteake... first i wanted to release a small mod.. after that i had the ideea to build this mod... and i can not change the title from [REL] in [WIP].... maybe CCIP can do that.
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#4 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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Reworked again the water and underwater color... now is change often and realistic (i hope) by overcast:
and by night and day time: |
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#5 |
Navy Dude
![]() Join Date: Jan 2006
Location: Made in Vermont
Posts: 178
Downloads: 137
Uploads: 0
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This mod looks like it is shaping up to be fantastic!
This is good timing as I am trying to find a non megamod mix of mods that will offer the functionality I want but without the instability. You are one of the major players in the Sh5 Mod community and this mod proves it in spades! Keep up your amazing work! Mike
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I think we lost em...hey whats that pinging sound? |
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#6 | |
Officer
![]() Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
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The Different tests have gone very well ![]() Never CTD... The effects are really realistic...The movements of the waves and the submarine are extraordinary, additional sounds are also realistic and the colors are changing in real time ![]() I am sure everyone will fall in love with this mod It is a great honor and pleasure for me to test...Thank you stoianm ![]() |
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#7 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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I rework now the underwater plants .... until now sober did a nice dds for sea plants but we still rework this again... ddrgn helped me to import some nice effects from undersea roks to undersea plants via gr2... now i have a nice and better view of the underwater... what i will need ... some extra help form somebody that can understand waypoints... i am suposing that paris_england in his movie added some waypoints for underwater plants like he did for crew - not know for sure... it is just a gues... i will realy apreciate if someone can help me with this ... will be a nice addition to the game
Last edited by stoianm; 04-15-11 at 05:52 AM. |
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#8 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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I haven't read the whole thread so this bug if its a bug might be solved - when ever I hit amid ships it goes back to zero but the boat slowly moves to the left or right depend on what I was doing - if I was turning right then hit amid ships, boat will go to zero & then start moving to the right even though the arrow is on the 0. When in high time compression the boat moves left & right - zig zagging
Will upload a picture of my mods setup as I think some other mod might be conflicting with the dynamic mod but which one!. This only started happening since I installed the dynamic mod. Edit: heres the list - I can't go on patrol until I figure whats the problem (well I still can but its a mission trying to keep the boat on course lol) ![]() Last edited by kiwi_2005; 06-05-11 at 10:32 PM. |
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#9 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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I think the problem is from the sim file.... try to install this mod from here:
http://www.subsim.com/radioroom/down...o=file&id=3208 (does not matter wich version) and try to see if you have this problem again.... i did not used .sim files in my mod so i am almoust sure is not from this mod... so installl that mod at the end of your mod list and tell me if you still have that problem ![]() Quote:
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#10 | |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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#11 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#12 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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U-552 Tiger IDF |
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