![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Officer
![]() Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
|
![]() ![]() |
![]() |
![]() |
![]() |
#2 |
The Old Man
![]() |
![]()
Added a No Radar Option to the in Port Mechanics Upgrade List.
Data\UPCDataGE\UPCUnitsData\Equipment.upc Code:
[Equipment X] ID=EqpNoFuMO NameDisplayable= Real men need no Radar FunctionalType= EqFTypeRadarAntennaSJEarly EquipmentInterval= NULL, NULL EquipmentSlotType=NULL ExternalLinkName3D= NULL Hitpoints= 10000 DamageDescription1= NULL, 0, 1, 0, 1, 1, invulnerable, 0, 0, NULL, 0, 1, 1 Code:
[UpgradePack X] ID= UpackUb7NoFuMORadar NameDisplayable=No Radar FunctionalType= UpFTypeSensorRadar Type=NULL UpgradePackSlotType= UboatType7Radar UnitUpgradePackIntervalOptionCurrent=1938-09-01,1999-12-31,100 UnitUpgradePackIntervalOptions1=1938-09-01,1999-12-31,0 IDLinkUpgradePackElements=NULL,NULL,EqpNoFuMO Info= ||This captain needs no Radar Notes= TrackingID=600 |
![]() |
![]() |
![]() |
#3 |
Silent Hunter
![]() |
Hi Beast !
I use your MOD, but when I install the new updated "UHS-MOD 1.6 Repack" from here: http://www.subsim.com/radioroom/down...o=file&id=1775 at last in my JSGME-List that overrides the File "UBoot_Sensors.sim" from your MOD ! ![]() Now my question: Can you please make a compatible version of the above file from your MOD that works together with the new updated UHS-MOD ?? ![]() Because I want to play with your MOD AND the new updated UHS-MOD and start a new campaign, but I think I must wait that both files are compatible, or ???? ![]() Best regards, Magic ![]() |
![]() |
![]() |
![]() |
#4 | |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
|
![]() Quote:
I didn't add compatibility for this mod because I didn't realize it changed the Uboot_sensors.sim....... If this mod changes only the sub coatings, the hydrophone detection depths and the round radio antenna, then UHS would be installed last.... You would lose TheBeast's settings and retain the UHS changes to teh Uboot_sensors.sim
__________________
ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
|
![]() |
![]() |
![]() |
#5 | |
Silent Hunter
![]() |
![]() Quote:
Many thanks for reply ![]() ![]() ![]() Best regards, Magic |
|
![]() |
![]() |
![]() |
#6 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
|
![]()
Hmmmm.... Going over TheBeast's Uboot_sensors.sim and notice there are elements of UHS in it, radar ranges, hydrophone ranges etc.....
Considering UHS settings are in this mod, maybe a throw a credit my way ![]() @Magic I see there are some changes, what I can do is make a version of UHS sensors for this mod..... In the meantime overwriting the sensors with UHS sensors will not cause any problems........
__________________
ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
![]() |
![]() |
![]() |
#7 | |
Silent Hunter
![]() |
Quote:
![]() ![]() ![]() Many thanks in advance ! ![]() |
|
![]() |
![]() |
![]() |
#8 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
|
![]()
Hello TheBeast,
I want to apologize for my suggestion, that the problem with the tanker Cimmaron is in your mod. You helepd me VERY much, I installed 4GB patch for SH5 and I don´t have (still activated UI mod v.4.0) any problem with the tanker Cimmaron anymore! In opposite! I am still in bunker and with your mod all equipement appears in the right way. THANK YOU VERY MUCH for your work on this mod! ![]() Josef
__________________
U-552 Tiger IDF |
![]() |
![]() |
![]() |
#9 | |
The Old Man
![]() |
![]() Quote:
![]() ![]() |
|
![]() |
![]() |
![]() |
#10 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
|
![]()
Thank you TheBeast for your effort to help me.
__________________
U-552 Tiger IDF |
![]() |
![]() |
![]() |
#11 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
|
![]()
This is an awesome mod, but I have an oddity - I'm using the fix to lower the radio antenna at periscope depth, and the antenna doesn't come up, which is great.
However, when I dive from 20 to around 30, 35 feet, the bottom of the antenna comes through the bottom of the sub, so I get this weird white line poking through the hull which looks very odd! Any ideas on why/how to get rid of it? Thanks for a great mod ![]() ![]() |
![]() |
![]() |
![]() |
#12 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
|
![]()
Now I can't get rid of it - I uninstall the antenna fix and the upgrade mod and the radio mast is still going up at periscope depth. Help!
![]() here's a screenshot: http://cloud.steampowered.com/ugc/56...24D8256DCA36E/ Last edited by 0rpheus; 07-27-11 at 02:38 PM. |
![]() |
![]() |
![]() |
#13 |
Grey Wolf
![]() Join Date: Jul 2011
Location: UK
Posts: 857
Downloads: 87
Uploads: 3
|
![]()
....for some reason now my 7b (I think it's a 7b, first sub I've been given after the starter sub) now has the radio mast at periscope depth, even after a full install. Does this happen for everyone, as I'm sure the first time I took that sub out it didn't do it!?
Even without the antenna fix mod I get a tiny bit of the white stick poking through the hull at around 30 metres or lower. Looks like TheBeast is away for a bit, can anyone help? This bloody stick is really annoying me! ![]() |
![]() |
![]() |
![]() |
#14 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
|
![]()
I have 4GB RAM (2 x DIMM DDR2 2048 MB 800MHz).
Thanks TheBeast for the advice, I do not use TDW´s Megamod and therefore I do not know about this 4GB patch for SH5. I downloaded TDW´s Megamod and patch, but I can´t find inside this 4GB patch for SH5. Where do I find it please?
__________________
U-552 Tiger IDF Last edited by Sepp von Ch.; 04-18-11 at 02:29 PM. |
![]() |
![]() |
![]() |
#15 |
The Old Man
![]() |
![]()
it is not part of the Mega-MOD. Just information in that Forums Thread telling you how to do it and what tools are needed with links to those tools.
Here is link to Post for 4GIG Patch Last edited by TheBeast; 04-18-11 at 03:25 PM. |
![]() |
![]() |
![]() |
|
|