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Old 04-12-11, 03:48 AM   #14
Rongel
Grey Wolf
 
Join Date: Jan 2009
Location: Finland
Posts: 859
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I have to say that I like the SH 5 dynamic campaign and find it much more interesting than just the patrol area x -missions. There are expections though, like the sink carrier in Total Germany. I haven't tried the infamous Mare Nostrum yet... Anyway, it would be really great to have improved campaign mod.

Quote:
The supply ships/milkcows are "living" things! That means, they patrol the sea for a very long time period and then head back to base for refit. This is the reason why many times the resupply is denied. If is no supply ship in the area, its logical to be denied on the resupply request, but if is one close enough you will have his coordinate.
Wow, I didn't know this! It sounds realistic now, but could we have more of those ships to increase the possibility for the resupply? I guess the propability for a resupply now is really really low. Increasing it may compromise realism but I think gaming experience is equally important too.
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