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#1 |
Lucky Sailor
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That's typical when the convoy makes a turn on a waypoint. Throws all type of attack planning out the window.
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#2 |
Seasoned Skipper
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I've seen a convoy turn twice while trailing it. The second time, I said "screw it" and went after a target that wouldn't lag my computer as much.
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#3 |
Mate
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It also happens when several ships start to limp inside of it. Everybody is trying to change course to avoid the slowing ships and it can be quite a congestion. Since you did injured some of the ships, that could be a possibility too.
BUt they do weird things too when they alter the convoy course like mentionned above.
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#4 |
Grey Wolf
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A combination of waypoint course change and the confusion you sowed by slowing down some of them.
Now, you would think this would be the perfect time to cause more disruption, by trying to torpedo the ones standing still. Won't work if you are using any sort of automatic target solution -- the game engine knows where the ships are supposed to be, and will target that spot. Not the ship. Until it cranks through the data storm you threw at it, at which point the ships will be moving again, anyway.
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#5 | |
Silent Hunter
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![]() Quote:
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My site downloads: https://ricojansen.nl/downloads Last edited by Pisces; 04-08-11 at 09:15 AM. |
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#6 |
Grey Wolf
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Which part?
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"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
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#7 |
Lucky Sailor
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The highlighted part I think.
I think He means that the convoy is built as a box, and the merchants try not to escape the confines of that box, even under confusion. I have seen a tanker go rogue and start making what appeared to be DC runs at me, well outside that box, but that could be because I had hit him with a torpedo earlier. Taking damage may break that instinct to stay in the box. I had to wonder about the skipper, still living his glory days on a destroyer? |
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#8 | |
Silent Hunter
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I swear I bolded the text-part I wanted clarification about. Some how it didn't come through:
Quote:
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