SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-05-11, 08:57 PM   #1
oscar19681
Admiral
 
Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
Default

What i would like to know is to be able to place certain characters outside of the u-boat pens to create more life in the harbours.
__________________
we live we die but death does not ends it.

Jim Morrison 1943-1971
oscar19681 is offline   Reply With Quote
Old 04-06-11, 05:32 AM   #2
Vanilla
Lieutenant
 
Join Date: Nov 2006
Location: St. Petersburg, Russia
Posts: 264
Downloads: 72
Uploads: 0
Quote:
Originally Posted by oscar19681 View Post
What i would like to know is to be able to place certain characters outside of the u-boat pens to create more life in the harbours.
For this you will need three things:
1. GR2 file with waypoints
2. CHR file with all the characters
3. Set of waypoints' behaviour files: waypoints_info*.txt, waypoints_edges*.txt, animations_info*.txt, bunker_crew.aix

First thing is to determine what is already there, I suggest you try to find GR2 files for the bunker and harbours first. Using GV you can see if and what waypoints already exist.

If there is no GR2 with waypoints for outside the bunker - we will have to create a new GR2 file with all the waypoints through hex-editing (unless privateer finally finishes his epic quest and comes up with an easier way to export into GR2) and I don't know yet if hex-creating a new file is possible at all since they are quite complicated, but I guess it can be done although it surely will not be easy thing to do. If there are some waypoints - we can try to use Paris_england method of copying the same set of waypoints (copying a existing GR2 file) and moving them through waypoints_info file.
Next thing is the CHR file with characters. If it doesn't exist - we can create one by hex-editing, it is not overly complicated and terrible, but I've had only very quick glance at it and I don't know its structure yet, we will have to work out how to do it first. I think Paris_england already knows how to work with this CHR files but I am not sure if he will give the information since he's away now so we have to do it ourselves.
Creation/editing of the behaviours files should be easy - there are quite a few suitable animations and you are not very much limited by cramped and complicated U-boat inner-structure which limits the animations that can be used.

NB: All the files that reference bunker often have BK letters somewhere in their name.
NBB: Look at the harbour expansion mod - I guess they use GR2 files we are looking for.

I am ready to help you in anyway I can.
Vanilla is offline   Reply With Quote
Old 04-09-11, 08:23 AM   #3
Vanilla
Lieutenant
 
Join Date: Nov 2006
Location: St. Petersburg, Russia
Posts: 264
Downloads: 72
Uploads: 0
A little tutorial how to delete and add characters to the boat or other places:











I've forgotten to tell that you can leave most of the options as they are, you need to change only head, torso, legs, since if you don't choose all of them you will not see the character and if you choose just head - you will see only his head.



Don't forget to back up old files and save the changes if you want to keep them!

What you are changing by doing this is the CHR file associated with GR2 which holds the actual model, hence you'll have to have a GR2 of the place and its waypoints if you want to have extra characters somewhere.

Enjoy!

Last edited by Vanilla; 04-09-11 at 08:34 AM.
Vanilla is offline   Reply With Quote
Old 04-09-11, 08:36 AM   #4
Vanilla
Lieutenant
 
Join Date: Nov 2006
Location: St. Petersburg, Russia
Posts: 264
Downloads: 72
Uploads: 0
Default

I'll focus on adding new waypoints now.
Vanilla is offline   Reply With Quote
Old 04-09-11, 01:40 PM   #5
PL_Andrev
Grey Wolf
 
Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
Default

Amazing work!
__________________

PL_Andrev is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:25 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.