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Old 04-05-11, 07:05 PM   #1
TheBeast
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Sounds like the dial texture being used does not match dial calibration or the dial texture may not be centered correctly.
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Old 04-05-11, 07:31 PM   #2
StarTrekMike
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I would understand that if it did not happen about half way into my patrol.

I installed all my mods again and I will use this as a excuse to restart the game in the "western approaches" part where I ended on my last long running game.


lets hope a refresh of the mod soup will kick that depth meter into calibration.

Mike
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Old 04-05-11, 08:32 PM   #3
sirbum69
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actully my UI from TDW has always done this, you order 20m it takes you to 18...If i remember correct its been like this forever...
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Old 04-05-11, 10:25 PM   #4
StarTrekMike
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this seems to be the first day that I have experienced it, removed and reloaded all my mods and it seems that it is still like that.

it is just a minor annoyance and I just kinda chalk it up to be part of my boats "personality" but it could become a problem when I am searching for the right depth and it gives me two or three meters less when I am in a critical moment.


TDW, you got any ideas about this issue?


Mike
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Old 04-06-11, 12:32 AM   #5
jwilliams
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My dive depth has gone like this too. 2 Meters short of what i ordered.

I'm sure it never used to be like this, but i could be wrong.
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Old 04-06-11, 12:47 AM   #6
StarTrekMike
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like I said, this started mid patrol and the only new mod I am using is the additional upgrades mod that TheBeast just released (along with the fix for zero renown that goes with it)

I have unloaded and reloaded all mods and it still seems to give that problem.

if I was not going so well in my game I would start removing some, as it stands I really can't and find the problem far less harmful then the solution.

That said, I still kinda wish it had a solution that I am missing.


Mike
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Old 04-06-11, 01:24 AM   #7
Krauter
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Give it time and your boat will settle down the last few meters. Unless of course this is a while after you've ordered a specific depth.
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Old 04-07-11, 05:07 PM   #8
reaper7
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Quote:
Originally Posted by TheBeast View Post
Sounds like the dial texture being used does not match dial calibration or the dial texture may not be centered correctly.

As TheBeast stated In stock (And other UI's Dials) the dials.cfg start and end angles do not match the graphic angles 100% hence the little error in dive depth.

Therefore when you click on 20M that actual angle corresponds to 18M in the dials.cfg.

When I created my Dials for my Ui_Boat Mod I calibrated all the angle within Graphic Textures I made to the dial.cfg values to get them 100%.

So stock and any UI's that copy the layout of the stock dial graphics and dial.cfg values will suffer this problem
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Old 04-07-11, 05:48 PM   #9
Teiwaz
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Quote:
Originally Posted by reaper7 View Post
As TheBeast stated In stock (And other UI's Dials) the dials.cfg start and end angles do not match the graphic angles 100% hence the little error in dive depth.

Therefore when you click on 20M that actual angle corresponds to 18M in the dials.cfg.

When I created my Dials for my Ui_Boat Mod I calibrated all the angle within Graphic Textures I made to the dial.cfg values to get them 100%.

So stock and any UI's that copy the layout of the stock dial graphics and dial.cfg values will suffer this problem
Well, that would explain why you wouldn't dive to 20m if you gave the command via depth dial, but - at least IMO - it does not explain why you would end up at 10m if you gave the "dive to periscope depth" command - which is configured in...ahm...some submarine related .cfg file
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Old 04-07-11, 07:25 PM   #10
StarTrekMike
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I am currently just running

Generic Mod Enabler - v2.6.0.157
[D:\Program Files\Ubisoft\silenthunter5\MODS]

Magnum_Opus_v0_0_1
Remove Steelvikings shadow mod
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
Open_Horizons
Lite Campaign LC 1.2
stoianm EnvNights and blue Atlantic water for MO
A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered)
NewUIs_TDC_6_4_0_ByTheDarkWraith
stoianm EnvWeather V1 SH5
Equipment_Upgrades_Fix_1_0_byTheBeast
stoianm upgrade available mod comp Equipment_Upgrades_Fix_1_0_byTheBeast
FX_Update_0_0_16_2_ByTheDarkWraith
FX_Update_0_0_16_2_UHS_Fix


hope we can get this all sorted, seems as though the detectives are on the case.

Mike
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Old 04-07-11, 07:59 PM   #11
jwilliams
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Quote:
Originally Posted by StarTrekMike View Post
I am currently just running

Generic Mod Enabler - v2.6.0.157
[D:\Program Files\Ubisoft\silenthunter5\MODS]

Magnum_Opus_v0_0_1 (do you have this patched??? http://www.subsim.com/radioroom/showthread.php?t=176123 )
Remove Steelvikings shadow mod
IRAI_0_0_30_ByTheDarkWraith (This need to be after FX_update)
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting (This needs to be after FX_update & IRIA)
Open_Horizons
Lite Campaign LC 1.2
stoianm EnvNights and blue Atlantic water for MO
A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered)
NewUIs_TDC_6_4_0_ByTheDarkWraith
stoianm EnvWeather V1 SH5
Equipment_Upgrades_Fix_1_0_byTheBeast
stoianm upgrade available mod comp Equipment_Upgrades_Fix_1_0_byTheBeast
FX_Update_0_0_16_2_ByTheDarkWraith (This needs to be before Equipment upgrades)
FX_Update_0_0_16_2_UHS_Fix


hope we can get this all sorted, seems as though the detectives are on the case.

Mike
See yellow text above.

I don't think this is the cause of the depth problems but may help other issues.

Also my sub not going to correct depth has fixed itself after starting a new patrol.

So this problem may be a stock game bug and has nothing to do with mods.

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Old 04-08-11, 12:33 AM   #12
TheBeast
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Quote:
Originally Posted by jwilliams View Post
See yellow text above.

I don't think this is the cause of the depth problems but may help other issues.

Also my sub not going to correct depth has fixed itself after starting a new patrol.

So this problem may be a stock game bug and has nothing to do with mods.

Fix problmes as described by jwilliams below and also add Depth_Keeping_Problem MOD by TheDarkWraith.
Sample Install order of effected MOD's that need install order moved.
Code:
A Fistful of Emblems v1.51
A Fistful of Emblems v1.51 (Weathered)
FX_Update_0_0_16_ByTheDarkWraith
FX_Update_0_0_16_UHS_Fix
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
 
Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWraith
 
Equipment_Upgrades_Fix_1_0_byTheBeast 
Equip Upgrades Fix AFFOE
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Old 04-08-11, 08:56 AM   #13
StarTrekMike
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can I change the order of my mods as described above while still on patrol, I imagine it would probably give a few problems.

If so I can cut this patrol short and return to port. I just hope I won't need to start a new game.

Mike
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