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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Officer
![]() Join Date: Feb 2011
Location: The Pampas
Posts: 239
Downloads: 27
Uploads: 0
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![]() Quote:
![]() The snorkel´s absence per se doesn´t make it unplayable, but I´m afraid it will be a serious handicap. Yet to see though, still on 1940... |
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#2 |
Officer
![]() Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
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hi,
Installing before or after NewUI's, FX and IRAI ? Conflict with UBoot_Sensor.sim Thank you |
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#3 | |
The Old Man
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![]() Quote:
Exceptions listed in Readme files. I changed Texture Suffix in UBoot_Sensors.sim - Alberich_Improve from albrecht to alb_imp - Tarnmatter from albrecht to tarn - Tarnmatte_Improved from albrecht to tarn_imp This allow for unique skins for each anti-sensor coating for all submarines. Though I only added Upgrade Packs for the VIIC and VIIC/41. Using the Typ-VIIC Conning Tower #1 Texture for Example: Old filename for all anti-sensor coatings = Conning_7c_01_albrecht.dds Filename for Alberich = Conning_7c_01_albrecht.dss This filename remains unchanged. new filename for Alberich_Improved = Conning_7c_01_alb_imp.dds new filename for Tarnmatte = Conning_7c_01_tarn.dds new filename for Tarnmatte_Improved - Conning_7c_01_tarn_imp.dds Last edited by TheBeast; 04-05-11 at 01:22 PM. |
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#4 |
Officer
![]() Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
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Thank you very much TheBeast
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