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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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While everybody will point out MO and TDW UI as must have mods, I point only on 2 mods as must have: IRAI and UHS . I consider these 2 mods as patch 1.3. The rest, depends on your play style.
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#2 |
Watch
![]() Join Date: Sep 2005
Posts: 19
Downloads: 17
Uploads: 0
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actually i agree with you guys it varies.
For my play style, i prefer everything as realistic as possible except for the Manual targeting which for god know why, i just can't get everything to works and my calculation is slow. LOL. It all happens back in SH3 days where i spend weeks trying to learn to manual target and eventually i gave up figuring its really not my forte. So ya, everything else except manual targeting and external view because i love to view those boats and ships to enjoy their beauty. But i never use it to scout the surrounding. ![]() So now know 2 mods to enhance/fix the game while the other 2 mods fixes the gameplay. I guess thats all i need because afterall, this is my first play through. ![]() |
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#3 |
Watch
![]() Join Date: Sep 2005
Posts: 19
Downloads: 17
Uploads: 0
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Btw, may i ask what mod is MO, IRAI and UHS?
So far, only figured out the TDW. ![]() |
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#4 | |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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![]() Quote:
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#5 |
Watch
![]() Join Date: Sep 2005
Posts: 19
Downloads: 17
Uploads: 0
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Thank you very much Zedi.
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