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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1246 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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In shallow waters I find it impossible to escape from destroyers. Maybe 1 hour.. 2.. but not more as you will deplete the batteries. Gibraltar where is no shallow water is still almost impossible to pass. The only strategy is to wait for bad weather and fog then try to slip through slowly. If your detected, "load game" is your friend.
In 43 when the escorts have radars I had to disable IRAI and real navigation to pass Gibraltar just to test missions in Open Horizon. Is no way to make it alive using 100% realism. Just when you enter the strait you feel the blood rushing through your veins.. every second is a pain by expecting a patrol to pop out from the darkness... |
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#1247 | |
Officer
![]() Join Date: Feb 2011
Location: The Pampas
Posts: 239
Downloads: 27
Uploads: 0
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#1248 |
Bosun
![]() Join Date: Feb 2011
Posts: 66
Downloads: 95
Uploads: 0
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So it's seems IRAI .30 and no Hydrophone no aircraft spotting is breaking the hydrophone at periscope depth. at 17M I can hear a ship coming at 12M I can not. Without this mod the hydrophone appears to work correctly except sometime I see a ship type but don't hear any sound. Using the Hydrophone patch of course..
Regards, Kevin |
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#1249 | |
Seaman
![]() Join Date: Sep 2009
Posts: 39
Downloads: 143
Uploads: 0
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#1250 | |
Planesman
![]() Join Date: Apr 2005
Location: Con dos cojones, ESPAÑA
Posts: 190
Downloads: 126
Uploads: 0
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Try starting a new campaign. |
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#1251 |
Seasoned Skipper
![]() Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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TDW,
Got an AI detection question for stock and IRAI. Is the AI more likely to detect a moving scope (i.e. from wake splash) or is a moving scope the same as a still scope as far as the AI is concerned? I know AI distance to teh scope does matter but am wondering about movement. Also still trying to figure out which file to alter to make that radio rod you installed go away or not raise so high. If wakes from periscopes and rods are indeed detectable then isn't it giving me away? ![]() |
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#1252 | |
Black Magic
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#1253 |
Navy Dude
![]() Join Date: Jan 2006
Location: Made in Vermont
Posts: 178
Downloads: 137
Uploads: 0
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This is going to be a silly question but I just started using the mod and I really love the new level of difficulty, alas. I don't think I can go toe to toe with a destroyer anymore and hope to win, any chance that someone could give me a hint at what settings I should put the mod at to decrease the difficulty while still maintaining a sense of challenge?
Mike
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I think we lost em...hey whats that pinging sound? |
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#1254 | |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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ATM, I am trying IRAI with these settings :- # for non-merchants VISUAL_DIFFICULTY_MIN = 85; VISUAL_DIFFICULTY_MAX = 95; HYDROPHONE_DIFFICULTY_MIN = 85; HYDROPHONE_DIFFICULTY_MAX = 95; RADAR_DIFFICULTY_MIN = 85; RADAR_DIFFICULTY_MAX = 95; SONAR_DIFFICULTY_MIN = 85; SONAR_DIFFICULTY_MAX = 95;
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#1255 |
Navy Dude
![]() Join Date: Jan 2006
Location: Made in Vermont
Posts: 178
Downloads: 137
Uploads: 0
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do I have to remove the mod to change the settings or is there somewhere where I can change them in the games directory?
I hate to upset the mod soup I have going. Mike
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I think we lost em...hey whats that pinging sound? |
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#1256 | |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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The location of the file is (on my system) :- D:\Games\simulator\SH5\data\Scripts\AI\init.aix You location will differ depending where you installed the game. ![]()
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#1257 | |
Seasoned Skipper
![]() Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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Last edited by Dignan; 04-05-11 at 11:27 AM. |
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#1258 |
Navy Dude
![]() Join Date: Jan 2006
Location: Made in Vermont
Posts: 178
Downloads: 137
Uploads: 0
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Thanks for the help!
I am gonna try out the settings I see here and let you folks know how it works out. though I was able to sneak into scapa flow and sink a Queen Elizabeth BB with the settings as TDW intended. one of the most tense and fun moments in SH for me. Mike
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I think we lost em...hey whats that pinging sound? |
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#1259 | |
Officer
![]() Join Date: Feb 2011
Location: The Pampas
Posts: 239
Downloads: 27
Uploads: 0
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