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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Rear Admiral
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The Random version will randomize the disturbance values, so they are subject to change every time you load the game. The Date-based version will vary them by date to correspond to improving Allied technology and tactics. It won't be random, the disturbances will create (I assume) more of an advantage for you early in the war, but less so as time goes on and Allied ASW gets better. |
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#2 | |
Silent Hunter
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![]() Best regards, Magic ![]() |
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#3 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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![]() Quote:
1939.08.01 life_time = 45.0 surface = 350.0 noise = 0.5 1942.05.01 life_time = 30.0 surface = 250.0 noise = 0.5 1943.04.01 life_time = 20.0 surface = 150.0 noise = 0.5 1943.09.01 life_time = 10.0 surface = 50.0 noise = 0.5 Should still be accurate, provided WB hasn't adjusted in the interim. |
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#4 |
Admiral
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For those who already use the Random folder of Sh3Cmdr for other mods:
Date dependency of this mod can also be done using SH3-Commanders Randomised events.cfg: [0:data\Library\TDW_DC_Water_Disturbance_v4_0_SH3.d at] ApplyToPeriod=19390101|19420431 ChooseFrom=1 RndMidPat=0 0_x15E=45.0 ; Life Time 0_x16E=350.0 ; Surface 0_x17C=0.5 ; Noise [1:data\Library\TDW_DC_Water_Disturbance_v4_0_SH3.d at] ApplyToPeriod=19420501|19430331 ChooseFrom=1 RndMidPat=0 0_x15E=30.0 ; Life Time 0_x16E=250.0 ; Surface 0_x17C=0.5 ; Noise [2:data\Library\TDW_DC_Water_Disturbance_v4_0_SH3.d at] ApplyToPeriod=19430401|19430831 ChooseFrom=1 RndMidPat=0 0_x15E=20.0 ; Life Time 0_x16E=150.0 ; Surface 0_x17C=0.5 ; Noise [3:data\Library\TDW_DC_Water_Disturbance_v4_0_SH3.d at] ApplyToPeriod=19430901|19451231 ChooseFrom=1 RndMidPat=0 0_x15E=10.0 ; Life Time 0_x16E=50.0 ; Surface 0_x17C=0.5 ; Noise @TDW: Thanks for this great addition h.sie Last edited by h.sie; 04-03-11 at 02:57 PM. |
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#5 |
Navy Dude
![]() Join Date: Mar 2005
Posts: 174
Downloads: 385
Uploads: 0
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Hi all,
Just one last question, with regards the random version of WB's SH3 Cmdr files. If i wanted to add an option with the default GWX 3.0 depth charge effects, that we have all been playing with untill recently. Would it be as simple as adding one more numbered folder in the random folder, with the same file structure but no dat file? Would SH3Cmdr then sometimes pick this folder and revert to default settings as no dat file would be found? thanks again regards slipper |
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#6 | |
Rear Admiral
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If that's correct, any additional folder would have to have the same structure and files as all the others, i.e. you would need a .dat file in it, presumably with the same name as the one in TDW's mod. Since his .dat file appears to create the effect, rather than alter the values for something that's already there, I'm not sure how you'd create a version of it with the values for the "GWX" effect when the effect didn't exist in GWX to begin with. ![]() The file in this mod isn't overwriting anything that was already there, it's adding a completely new file to the game... so there is no default GWX version of the file to fall back on. I suppose it might be possible to have a version of the file that created absolutely zero effects from depth charge disturbances... that would be a question for TDW to answer. |
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#7 |
Hellas
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FANTASTIC mod TDW !!!!!!
![]() what a big 'surprise' when i read the OP ! is it only me that i have the feeling that mods like this ( and the ones from H.Sie-Stiebler ) are opening the new 'age' on sh3's modding ?? one major thing that is missing from sh3 is the 'clever' AI (i mean...to get rid of this 'stupid' zig-zag on their main course without changing course at all).TDW,you think that there is something that can be done on this area ?? @TDW : congratulations also for your mod with the ship's damage by fire ![]() when you want...you are a real 'storm' in modding ! sh3 ....definetely 'miss' you
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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