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Old 04-02-11, 02:35 PM   #1
Gargamel
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the 2gb of ram is killing ya.

That's what's doing it.

I usually run about 1.5gb of ram being used by SH3, and that's not including everything else the computer needs to do.

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I don't take the risk of going too close to dunkerque this time, I pass by about 40mi off the coast, no problems.
Dunno if you mean Km or miles, as the game is in Km, but the render range is about 50km. So you're still rendering those ships. Your system is just getting overloaded.

You should be able to find 4gb of ram for that machine for about $20 online.

As for the new OS, there's a few threads on here about making them work on the newer machines. This game may be older, but it's still a decent resource Hog. It doesn't do 15 minute load times for nuttin!
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Old 04-02-11, 03:12 PM   #2
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OK thanks. Got heaps of this era stuff laying around, it's DDR1 though, and 4 sticks not friendly with this era mobo I think. But I do have more lying around to try.

I've long abandoned the idea though of going near dunkerque. I had 4 attempts without a CTD (it really only does a CTD when I go near the french shore). It's weird though as I have chased and been chased by two convoys and not had problems. IE chased the convoy with the ocean liner while being chased by the warship taskforce, and a few aircraft has been into the mix and it wont CTD unless I go near the french shore.

Anyway, with the system as it currently is, after 4 CTDs, I tried again a few more times without any CTD by stay far away from dunkerque itself.
One time from the north to intercept in the middle of the channel.
Warship task force cleaned me up (got ran over, couldn't repair damage in silent mode)

next attempt, avoided that warship task force that shows up really late (they start firing before I've even spotted them), but didn't find any ships by the time I got near.

Last attempt, boot it west to dover to intercept rather than i) risk CTD by being near france, ii) avoid the warship taskforce from the north. Didn't work out so good, air craft in the area, so again had to submerge and couldn't get into position for anything.

So I've given up in the area completely anyway. Bugged out and headed north, tried to intercept a convoy heading NW from the aberdeen area, but missed my two shots, so now the long journey back to Kiel. Empty handed with nothing to show for it for the first time since patrol #1
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Old 04-02-11, 05:12 PM   #3
Fish In The Water
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Quote:
Originally Posted by Gargamel View Post
the 2gb of ram is killing ya.

That's what's doing it.

I usually run about 1.5gb of ram being used by SH3, and that's not including everything else the computer needs to do.
Start shutting down services...

Anything you don't absolutely need should be (temporarily at least) disabled. You'll find the extra resources will go a long way toward 'ironing out' these kind of ills.
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Old 04-03-11, 03:34 AM   #4
fo3
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It's a pretty bare bones xp install, not much running when I checked the task manager.
Just mainly SH3 using 1.2GB and the video drivers using 64MB, about 14 other processes running using 10MB or less, mainly related to system or video/audio so I can't do anything about them.
Anyway, I found 2x512MB RAM sticks in the shed, installed them and then had to fiddle with the BIOS for windows XP 32 to detect 2.7GB RAM installed.
So going by what SH3 was using (1.2GB), I've got over 1GB headroom now, and I 'll see if it runs any better next time I have the time to play a patrol.
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Old 04-03-11, 07:47 AM   #5
HW3
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I've gone right into Dunkirk harbor during the evacuation and torpedoed ships with no crash before using GWX. It is the lack of ram that is doing it to you.

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