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Old 04-01-11, 03:41 PM   #16
Vanilla
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Join Date: Nov 2006
Location: St. Petersburg, Russia
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Quote:
Originally Posted by oscar19681 View Post
The might fine crew mod has an animation for dieter depp comming down the conning tower and walking throught the hatch near the sound man and it is used in game when have dived the sub. Why would this not be applicabe to the bosun?
Ok, I looked through the script. When diving - he just snaps through the hatch, walking through hatch happens only when surfacing. And unfortunately it is done as I thought - the char is teleported into the middle of the Control room and immediately plays the infamous SAILOR01_Go_through_hatch animation. The animation is so made that it immediately 'teleports' the char back almost to the original compartment and then he makes a move that appears as he just 'walked through the hatch', then make few steps forward and turns left - this is all one animation. While this animation is fine for going from bow to heck directions it does not work the other way round. It is impossible to make a char walk from control room through the hatch and to the captains cabin compartment. The other problem with it is that you need to teleport char to a waypoint at a predetermined dictance from the hatch.


But it can be used anyway in some cases like this one. Thanks!

Last edited by Vanilla; 04-02-11 at 03:58 AM.
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