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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#2 | |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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![]() In my case, light-object is the child object (separate object) of the moon... and this light-object can be located relative to the moon so that it was inside of the clouds hemisphere... the moon no shifted. ![]() ... and this light-object is point light source. ... and this object don't has any particles generators. ... Second... you can try to use the large object (similar to fog in stock) and make it hollow and closed ... theoretically it should prevent light flux ...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 03-31-11 at 04:16 PM. |
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#3 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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![]() Quote:
All others attempts (and I tried a lot of approachs...) had the light following correctly the moon. But I can't achieve a way to have light only when the moon was visible.This is the main problem. And a killer one to the intention of the mod. ![]() I will really leave this to the Sh3.exe patch modders experts. I'm convinced that only then this will have a chance to work correctly. ![]()
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#4 | |||
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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IIRC, i used direct light object... can't see now...
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![]() It's one of the reasons why i didn't published my work in 2006...2007... and have used this effect only in my game. Quote:
P.S. It was (in my case) very simple work... Main actions: 1) In scene.dat create direct MoonLight object (similar as Sun light) and adjust Colour parameter (optional)... 2) Join to MoonLight object InteriorLight controller (similar as in any interior)... and adjust DayLightColour and NightLightColour... 3) Join MoonLight to Moon object (maybe via buffer-object for interaction with water) and adjust position of MoonLight (or buffer-object) relative Moon object. ![]()
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Alex ® ![]() Moses said: "Don't create yourself an idol"... Last edited by Anvart; 04-04-11 at 08:00 AM. |
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#5 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Do anyone have any fresh thoughts on this topic?
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__________________
Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#6 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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Hi Anvart,
At least no news from my side. Like I said, i give up after a lot of attempts and before my wife throw my pc out the window! ![]()
__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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