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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Planesman
![]() Join Date: Dec 2009
Posts: 191
Downloads: 172
Uploads: 0
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![]() Quote:
![]() I also agree that you can change your mod -- depending on where you are in the world. It is indeed good to have choice! But green underwater for all oceans in the game... its not for me. Thats all. ![]() ![]() These, to me, just highlight the variety of colours you can get under the water... and that's really what I meant with my first post. Everything green (regardless of location) seems too simple. But Im sure lots of people will love your mod... I respect anyone who puts hard work into helping the game. Last edited by Stevepine; 03-31-11 at 01:03 PM. |
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#2 |
The Old Man
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Added Underwater_FX_Blue_0_1_byTheBeast
See Post #1 for download link. ![]() |
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#3 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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awsome - nice mod
why you not try to make an underwater mod unstatic?... you can have blue underwater in sud for example, green in north, we can make the underwater to change related to weather type, day, night, and so one... at least i think this... if you are interestetd i can explain to you how i did my blue atlantic water to be unstatic and to change like that... check your PM pls |
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#4 | |
The Old Man
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I am very picky so we are talking about many many game restarts. |
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#5 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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i know some tricks and you do not need to restart the game so manny times - and i know it is time consuming... i worked manny days at my blue water .. i know what you mean
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#6 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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![]() Quote:
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__________________
Stormy...... |
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Tags |
effect, green, underwater |
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