![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1171 |
The Old Man
![]() |
![]()
As I was reading through many of the forums I notice many underwater screen captures where the water was crystal clear.
This prompted me to examine what I could do to enhance a little realism. Data\Filters\ColorCorrection\hdr_UnderWater.cfg Code:
[ColorCorrectionFilter] Gamma=0.8 Brightness=1.0 Saturation=0.8 Contrast=1.0 LevelsInputBlack=0.022 LevelsInputMidtone=0.75 LevelsInputWhite=0.75 LevelsOutputBlack=0.01 LevelsOutputWhite=0.75 ColorBalanceR=0.2 ColorBalanceG=0.75 ColorBalanceB=0.25 ColorBalanceTone=0.010 HueColor=CCCCCC00 HueOpacity=0.002 PhotoFilterColor=6DA9A200 PhotoFilterIntensity=0.01 Maybe TheDarkWraith can add this change to MO as optional or standard install? ![]() Screen Capture usiing MOD "AilImpurity 1.2 none" This would greately reduce underwater visabilty. The screen capture above was taken Mid Atlantic at 12:07 PM At night the visible range is even less. Enjoy! ![]() Last edited by TheBeast; 03-28-11 at 07:11 AM. |
![]() |
![]() |
![]() |
#1172 | |
Seasoned Skipper
![]() Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
|
![]() Quote:
![]() Looks good |
|
![]() |
![]() |
![]() |
#1173 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
|
![]() Quote:
EDIT: the underwater visibility is affected also by parameters from scenes.dat and by some .cfg files from ENV folder regards Last edited by stoianm; 03-28-11 at 08:00 AM. |
|
![]() |
![]() |
![]() |
#1174 |
The Old Man
![]() |
![]()
This MOD also changes night time underwater visible range.
If surface visible range at night is long range then underwater range reflects the surface visible range. So weather also effects underwater visible range. Added Night Time Underwater View to original post. |
![]() |
![]() |
![]() |
#1175 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Last week, I reinstalled SH5 with german speeches and english text. This morning, I tried out the MO supermod (fully patched), and found out that there is sometimes a mixture between english and german voices. (Weather report and messages). Is this normal, and if not, what can be done to this problem.
Last edited by unionemerald; 03-28-11 at 02:07 PM. |
![]() |
![]() |
#1176 | |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
|
![]() Quote:
This is because MO contains a mod called :- Speech fixes and additions (English version) If you want to get the German speech back, all you need to do is install this mod :- Speech fixes and additions (German version) Link ----> http://www.mediafire.com/?z3soc22dsedocdb Edit :- Changed link to point to files, as link to the thread doesn't work. Install it after MO and allow JSGME to overwrite the MO files. ![]()
__________________
Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. Last edited by jwilliams; 03-29-11 at 03:34 AM. |
|
![]() |
![]() |
![]() |
#1177 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Thanks a lot.
![]() |
![]() |
![]() |
#1178 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#1179 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Well, can't find this one too with the link, but I now downloaded the german u-boat crew language pack. Gonna try this one.
|
![]() |
![]() |
#1180 | |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
|
![]() Quote:
http://www.mediafire.com/?z3soc22dsedocdb ![]() |
|
![]() |
![]() |
![]() |
#1181 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
Last edited by unionemerald; 03-29-11 at 06:09 AM. |
|
![]() |
![]() |
#1182 |
Mate
![]() Join Date: May 2005
Posts: 60
Downloads: 86
Uploads: 0
|
![]()
Hallo all,
I have noticed that the GUI is very "modern", is there a possibility to change it into SH3 style with only analogic dials and no digital? I mean rudder, depth and speed gauges and command? Thanks Nembo |
![]() |
![]() |
![]() |
#1183 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#1184 |
Mate
![]() Join Date: May 2005
Posts: 60
Downloads: 86
Uploads: 0
|
![]()
Thanks for your kind reply
|
![]() |
![]() |
![]() |
#1185 |
The Old Man
![]() |
![]()
Made some minor adjustments to reduce day time light penetration.
LevelsInputWhite=0.85 ;Was 0.75 but had to much glare in the water. JSGME Ready Download Link: http://www.subsim.com/radioroom/downloads.php?do=file&id=3114 Data\Filters\ColorCorrection\hdr_UnderWater.cfg Code:
[ColorCorrectionFilter] Gamma=0.8 Brightness=1.0 Saturation=0.8 Contrast=1.0 LevelsInputBlack=0.022 LevelsInputMidtone=0.75 LevelsInputWhite=0.85 LevelsOutputBlack=0.01 LevelsOutputWhite=0.75 ColorBalanceR=0.2 ColorBalanceG=0.75 ColorBalanceB=0.25 ColorBalanceTone=0.010 HueColor=CCCCCC00 HueOpacity=0.002 PhotoFilterColor=6DA9A200 PhotoFilterIntensity=0.01 ![]() |
![]() |
![]() |
![]() |
|
|