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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#7 |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
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Been a while since I have played stock, but I remember this C2 anomaly well. If you are using the "lock" function for targeting, it gives you a spot that's too far forward.
Assuming you are doing a 90AOB impact shot from 1000m or so out, you should:
Remember that the lock points are not recommendations about where to shoot. For most merchants, you want to hit under the stack, in calm weather, or under one of the forward cranes in rough seas. For battleships, on the other hand, you'd try to go under a gun turret (because that's where they keep the kersplosion stuff), or under one of the stacks.
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"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
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