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Old 03-25-11, 05:18 AM   #1156
rave_t
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Latest Versions?

Hello every one!

Im a returning SH5 player and have not played for many months. Now I got the urge to check out all mods created for this poorly "out of the box created game"

I checked out this forum and found this Magnum Opus Mega mod.

I have just one question, if I install this Mega Mod, will I get the latest versions of the Mods?

Or what mods do i need to download and install over the Mega Mod?
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Old 03-25-11, 05:20 AM   #1157
stoianm
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Quote:
Originally Posted by rave_t View Post
Hello every one!

Im a returning SH5 player and have not played for many months. Now I got the urge to check out all mods created for this poorly "out of the box created game"

I checked out this forum and found this Magnum Opus Mega mod.

I have just one question, if I install this Mega Mod, will I get the latest versions of the Mods?

Or what mods do i need to download and install over the Mega Mod?
watch this tutorial from here:

http://www.subsim.com/radioroom/show...0&postcount=61

and you will find your answer

regards
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Old 03-25-11, 06:39 AM   #1158
Graf
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Is anyone able to run this mod without any problems?

Now that I fixed my graphics problems I have CTD while returning to port and the black screen of death upon ending my patrol. Yes, I use the 32bit OS and >2gb solutions. Nothing works.

I love this mod but I am about to give up on it. SH5 ran smoothly with no problems prior to installing MO but now it is restart after restart.
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Old 03-25-11, 06:53 AM   #1159
stoianm
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Originally Posted by Graf View Post
Is anyone able to run this mod without any problems?

Now that I fixed my graphics problems I have CTD while returning to port and the black screen of death upon ending my patrol. Yes, I use the 32bit OS and >2gb solutions. Nothing works.

I love this mod but I am about to give up on it. SH5 ran smoothly with no problems prior to installing MO but now it is restart after restart.
yes.. i use this without problems... post your mod soup pls... and your computer speck
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Old 03-25-11, 07:24 AM   #1160
Dignan
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Originally Posted by d3vnu11 View Post
Trying to end my first Patrol lucked out with 12 ships for 127 Tons with IRAI 30 default settings and real nav and manual tdc It was a battle ! But now I need to end the patrol as my hull took damage I'm at Kiel but it won't let me end the patrol I can only select refit or postpone ! I also noticed you can't change game play settings either while at port :/ Help would be great !
Best Regards,
Kev
This just happened to me too but I thought it was because I didn't sink the minimum requird tonnage for the mission. So I re-armed, refueled and went out again.

Will the game prevent you from ending patrol if tonnage requirements are not met? Seems sort of restrictive and unrealistic to me.
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Old 03-25-11, 09:23 AM   #1161
d3vnu11
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Quote:
Originally Posted by Dignan View Post
This just happened to me too but I thought it was because I didn't sink the minimum requird tonnage for the mission. So I re-armed, refueled and went out again.

Will the game prevent you from ending patrol if tonnage requirements are not met? Seems sort of restrictive and unrealistic to me.
No the first mission you have until June 6 1940 I think to sink the tonnage required which can mean multiple patrols the problem was they switched my home port in the middle of my patrol and didn't notice lol. It's probably what happened to you too. Look on the map for the home port symbol.
Regards,
Kev
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Old 03-25-11, 11:49 PM   #1162
Graf
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Quote:
Originally Posted by stoianm View Post
yes.. i use this without problems... post your mod soup pls... and your computer speck
Think I may have solved my problem. Went back and updated my GFX drivers for one and also pretty much began using all your mods you listed in another thread.

So far so good. Sunk 1 freighter en-route to patrol zone with no problems.
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Old 03-27-11, 09:43 AM   #1163
brandtryan
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DW,

Is there a way to disable the flag on my uboat? I can't seem to get used to it, and think it's announcing my position, even though I'm sure it's not.
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Old 03-27-11, 09:46 AM   #1164
TheDarkWraith
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Originally Posted by brandtryan View Post
DW,

Is there a way to disable the flag on my uboat? I can't seem to get used to it, and think it's announcing my position, even though I'm sure it's not.
edit the sub's .eqp file and change the start date for the flags and flagpole to the end date.
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Old 03-27-11, 09:57 AM   #1165
brandtryan
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Thanks DW.

BTW--could you tell me off-hand, which of the save game files to look at in order to extract time and exact position of my uboat? I'm trying to incorporate using Stellarium for taking celestial fixes--from a method used in SHIII, or IV, can't remember which.
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Old 03-27-11, 02:15 PM   #1166
ETsd4
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Quote:
Originally Posted by brandtryan View Post
Thanks DW.

BTW--could you tell me off-hand, which of the save game files to look at in order to extract time and exact position of my uboat? I'm trying to incorporate using Stellarium for taking celestial fixes--from a method used in SHIII, or IV, can't remember which.
I am also interested in that question (because of taking real celestial fixes in stellarium).
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Old 03-27-11, 03:39 PM   #1167
johan_d
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Is it me or are they suddenly VERY smart?
Did the last few hours trying to evade some, but worked only when going 0 knots.
Q: what is the safe speed? 1 seem still to give your datum away..

Its nice, but GWX is peanuts compared to this!
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Old 03-27-11, 03:46 PM   #1168
stoianm
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Quote:
Originally Posted by johan_d View Post
Is it me or are they suddenly VERY smart?
Did the last few hours trying to evade some, but worked only when going 0 knots.
Q: what is the safe speed? 1 seem still to give your datum away..

Its nice, but GWX is peanuts compared to this!
- you have MO or you installed after IRAI v30? ... they can detect even you are not mooving if it is an HK on the DDs

If you have MO than the dificulty settings are setted at max probaly and is almost imposible to escape 2 DDs
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Old 03-27-11, 04:00 PM   #1169
johan_d
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I have both, and just barely escaped 3 dd's in 1940. Its maddness. What will bring us further in the war? more death!

I think its best to halve all settings for gameplay..and I like to have lots of Das Boot moments..
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Old 03-27-11, 04:07 PM   #1170
stoianm
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Quote:
Originally Posted by johan_d View Post
I have both, and just barely escaped 3 dd's in 1940. Its maddness. What will bring us further in the war? more death!

I think its best to halve all settings for gameplay..and I like to have lots of Das Boot moments..
yes .. me too, is awsome... what speed you used to escape.. i use usually 0.8 knots... but i think if you run sillent running is the same... i never tryied ... but i will change my settings (map contact on) and i will verify if the con of the DDs increase more at silent running than at 0.8 knots... or maybe someone tested already and can share the information?

Last edited by stoianm; 03-27-11 at 04:18 PM.
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