SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-01-11, 03:57 PM   #526
Sepp von Ch.
Sea Lord
 
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
Default

Some progress in correcting errors please, reaper7?
__________________
U-552
Tiger
IDF
Sepp von Ch. is offline   Reply With Quote
Old 03-02-11, 09:22 AM   #527
nembo
Mate
 
Join Date: May 2005
Posts: 60
Downloads: 86
Uploads: 0
Default Cannot move the lines on the map

First of all thanks for the great job you do upon SH5(I have started with Silent Service in the early '80s). I'd suggest to insert notes, like one other mod, on the mark it might be useful, but my problem is that cannot move circle or line or change direction or length on the map ... have to delete and to line it again ... is that have I d/l and installed in a wrogn way or is it a bug?
Many thanks.
Nembo
Italy
nembo is offline   Reply With Quote
Old 03-02-11, 10:21 AM   #528
ologuy
Mate
 
Join Date: Feb 2010
Posts: 58
Downloads: 48
Uploads: 0
Default

First of all: a really great Mod.

I have a problem tough. The RAOBF and the Dials seem to be on a low resolution, is this normal?
I play at 1680x1050.
ologuy is offline   Reply With Quote
Old 03-02-11, 12:31 PM   #529
reaper7
sim2reality
 
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
Default

Quote:
Originally Posted by Josef von Posorschitz View Post
Some progress in correcting errors please, reaper7?

Not yet, can't figure out the file causing the problem
What mission did you post the screenshots above from, maybe you could send the mission or the save file on to me (May help to figure out the culprit).


Quote:
Originally Posted by ologuy View Post
First of all: a really great Mod.

I have a problem tough. The RAOBF and the Dials seem to be on a low resolution, is this normal?
I play at 1680x1050.
Yes, I've totally redone the UI now it scales like the stock game. The reason for redoing them this way was in order to get proper scaling so that the RAOBF and periscope Graticules maintain the same scale as the stock FOV.
My last version was made not to scale and way built for 1080P due when played at lower resolution the panels almost took up the whole screen.
reaper7 is offline   Reply With Quote
Old 03-12-11, 03:33 PM   #530
MRV
Frogman
 
Join Date: Nov 2006
Posts: 296
Downloads: 89
Uploads: 0
Default

Hi there, thanks for really improving the UIs on this game.

I need some help with this, namely with the torpedo calculation.
I use this mod implemented in Obelix' mega mod and wanted to know what is the function of the periscope icon an the right when aiming at a target and if the compute solution button in the torpedoman-menu really works.

I also noticed I cannot turn the TDC off again and use auto TDC anymore. The "turn off"-dialog option is not clickable....
MRV is offline   Reply With Quote
Old 03-12-11, 05:08 PM   #531
reaper7
sim2reality
 
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
Default

Quote:
Originally Posted by MRV View Post
Hi there, thanks for really improving the UIs on this game.

I need some help with this, namely with the torpedo calculation.
I use this mod implemented in Obelix' mega mod and wanted to know what is the function of the periscope icon an the right when aiming at a target and if the compute solution button in the torpedoman-menu really works.

I also noticed I cannot turn the TDC off again and use auto TDC anymore. The "turn off"-dialog option is not clickable....
Hi MRV the Periscope Icon is a stadimeter fix solution.
In the stock SH5 the stadimeter is bugged - it always sets the mast height to 20M no matter what ship you lock (Thereby giving inaccurate range readings using stadimeter).

Now I included a-workarond to this problem using a hidden Send Mast height to TDC Button left over from redundant SH4 files within SH5.

It works like so:
  • On entering the Scope the icon is Yellow
  • Click the icon - It turns green
  • Now use the stadimeter on a locked (And ID'ed SHip) to get range (Its incorrect due to 20M bug)
  • Now click the Icon again (Flashes red) and look at your range....
  • Thats right its updated to the correct value

As for the compute torpedo solution, it should work once you have entered a correct ship speed into the TDC.

As for not being able to select Auto Mode after switching Manual Mode That was fixed in V3.0 of the UI - I'll have to check the Megamod files to make sure the correct changes are in place
reaper7 is offline   Reply With Quote
Old 03-12-11, 06:32 PM   #532
MRV
Frogman
 
Join Date: Nov 2006
Posts: 296
Downloads: 89
Uploads: 0
Default

Now that sounds really good, thx....

one more thing, not sure if it was mentioned before but when using UZO the Tube Selection is not visible. Maybe the same issue as with the mode switcher...
MRV is offline   Reply With Quote
Old 03-13-11, 11:42 PM   #533
Obelix
Seasoned Skipper
 
Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
Default

Hi reaper7
There is a slight problem, be a nuisance: when you turn the periscope disappears RAOBF scale bearing, although boxing, where it should be left in place. Can this be corrected?
Regards
__________________
Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ...
Obelix is offline   Reply With Quote
Old 03-20-11, 01:13 PM   #534
Temujin
Bosun
 
Join Date: Oct 2005
Location: Israel
Posts: 62
Downloads: 46
Uploads: 0
Default

Hi reaper7,

I just came back to the game after a long absence and installed your new version 3.10
Among some minor bugs, I found out that it won't switch back to TDC OFF after I turned it ON.

To be sure, I removed all other Mods and installed Ui-Boat v3.10 alone.

Yap, that major bug does persist.
(I am with Vista 64bit that worked OK until now)

Is there any solution or should I move back to the old version?

Thanks,

Temujin



Temujin is offline   Reply With Quote
Old 03-21-11, 05:29 AM   #535
Sepp von Ch.
Sea Lord
 
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
Default

Quote:
Originally Posted by Obelix View Post
I think this is a problem in the \Data\Roster\Names.cfg. When I was about a mega-mod I noticed a big difference in this file from different mods. In the mega-mod this file works fine, because I copied the contents of this file in accordance with the requirements for the mega-mod.

Hi Obelix,

unfortunately, I can not use new version 3.1 of this UI mod. I use still version 2.2.

http://www.subsim.com/radioroom/show...&postcount=524

Another update it will not be, so I want to ask if you can send me a solution of this problem, if you know him.
Thank you.
__________________
U-552
Tiger
IDF

Last edited by Sepp von Ch.; 03-21-11 at 05:48 AM.
Sepp von Ch. is offline   Reply With Quote
Old 03-21-11, 02:57 PM   #536
reaper7
sim2reality
 
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
Default

Sorry Guys, haven't done anything lately with this UI. Been working on other ventures.
Hopefully I'll get back soon to fixing those reported bugs.
reaper7 is offline   Reply With Quote
Old 03-21-11, 04:02 PM   #537
Sepp von Ch.
Sea Lord
 
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
Default

I regret (though I respect that you do not have time), because I use your UI mod from the outset and I think it's great.
__________________
U-552
Tiger
IDF
Sepp von Ch. is offline   Reply With Quote
Old 03-21-11, 06:44 PM   #538
Obelix
Seasoned Skipper
 
Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
Default

Quote:
Originally Posted by Josef von Posorschitz View Post
Hi Obelix,

Another update it will not be, so I want to ask if you can send me a solution of this problem, if you know him.
Thank you.
Hi Josef
Here you can take Names.cfg of AVC. I can not be sure that this will help you, but it's worth a try.
__________________
Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ...
Obelix is offline   Reply With Quote
Old 03-22-11, 03:24 AM   #539
Sepp von Ch.
Sea Lord
 
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
Default

Thank you so much, Obelix, for your willingness! I'll try to get back from patrol to the bunker.
__________________
U-552
Tiger
IDF
Sepp von Ch. is offline   Reply With Quote
Old 03-22-11, 07:45 PM   #540
SashaKA001
中国水兵
 
Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
Uploads: 0
Default

Ui-Boat V3.1



or is she does not need



if you can add these sheets
SashaKA001 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:20 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.