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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Feb 2011
Posts: 44
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Nav Maps with more info?
I've searched around on the forum and the downloads section but I can't seem to find what I'm looking for.
Has anyone modded the in-game navigation chart to include national borders and/or territorial water boundaries? If so, where can I get such a mod? |
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#2 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
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May I ask why? Not sure of the practical use of it. But if it's just for eye candy, then
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#3 |
Sailor man
![]() Join Date: Feb 2011
Posts: 44
Downloads: 12
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#4 |
Pacific Aces Dev Team
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IIRC in SH4 you can add labels and there is more variety in symbols, but SH3's map is pretty much limited to the names of the cities and general map colours for depths/heigths. Any "line" you want to "draw" in the map must actually be a whole terrain modification, but you could theoretically create a "hill" that is just one or two kms wide and 8000 metres high along the borders and see it in the map as a frontier line. No idea how weird that would look like if you sail closeby, but ... it can be done
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__________________
One day I will return to sea ... |
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#5 |
Sailor man
![]() Join Date: Feb 2011
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Which file is responsible for the nav map terrain?
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#6 | |
Lucky Sailor
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#7 | |
Seasoned Skipper
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Largest target sunk with deck gun: Japanese auxiliary cruiser, 15000 tons
Largest engaged: HMS Nelson. Results inconclusive. ![]() Read Brag's stuff ![]() |
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#8 |
Sailor man
![]() Join Date: Feb 2011
Posts: 44
Downloads: 12
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So the nav map topography directly affects the terrain of the in-game world?
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#9 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
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Well how were the patrol zones added for the black, Med, and Indian?
Those can't be huge mountains, flying or not? |
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