SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-20-11, 02:18 PM   #1
Rilder
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

That button doesn't exist. :P (at least on my install, Which is just Magnum Opus + the patch)
  Reply With Quote
Old 03-20-11, 03:05 PM   #2
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by Rilder View Post
That button doesn't exist. :P (at least on my install, Which is just Magnum Opus + the patch)
You can install the new versions of my UIs mod, FX_Update, and IRAI over MO
TheDarkWraith is offline   Reply With Quote
Old 03-20-11, 07:47 PM   #3
d3vnu11
Bosun
 
Join Date: Feb 2011
Posts: 66
Downloads: 95
Uploads: 0
Default

Running just MO I noticed seems like the Attack Periscope raises like 4m higher then it should I'll be at 16M depth in rough seas and I can see well with it. Also I noticed you run 2M higher then ordered at all speeds or stopped. If you order 18M you get 16M depth. If this has been brought up please excuse the redundancy.
Regards,
Kev
d3vnu11 is offline   Reply With Quote
Old 03-22-11, 02:16 AM   #4
von faust
Soundman
 
Join Date: May 2009
Location: Genova, Italy
Posts: 148
Downloads: 430
Uploads: 0
Default

I have activated MO+patch.
I do not know if it's my incorrect setting but I have not "ship spotted" advice.

In the first case I was at 1x time compression (always surface), I go to the turret and I see a Merchant at less of 400 mt, no one warned me.

In the second case I was at high time compression, I pass at 1x, go to the turret and.......I was in the middle of a convoy

(sorry for my English)

Best regards
von faust is offline   Reply With Quote
Old 03-22-11, 03:42 AM   #5
Drewcifer
Commodore
 
Join Date: Jul 2009
Location: Michigan, USA
Posts: 601
Downloads: 38
Uploads: 0
Default

Quote:
Originally Posted by d3vnu11 View Post
Running just MO I noticed seems like the Attack Periscope raises like 4m higher then it should I'll be at 16M depth in rough seas and I can see well with it. Also I noticed you run 2M higher then ordered at all speeds or stopped. If you order 18M you get 16M depth. If this has been brought up please excuse the redundancy.
Regards,
Kev
http://www.subsim.com/radioroom/show...=179746&page=4

Download this, the problem has already been fixed.
Drewcifer is offline   Reply With Quote
Old 03-22-11, 07:18 AM   #6
d3vnu11
Bosun
 
Join Date: Feb 2011
Posts: 66
Downloads: 95
Uploads: 0
Default

Quote:
Originally Posted by Drewcifer View Post
http://www.subsim.com/radioroom/show...=179746&page=4

Download this, the problem has already been fixed.
Oh thanks man !
Regards,
Kev
d3vnu11 is offline   Reply With Quote
Old 03-24-11, 06:20 AM   #7
d3vnu11
Bosun
 
Join Date: Feb 2011
Posts: 66
Downloads: 95
Uploads: 0
Default

Quote:
Originally Posted by d3vnu11 View Post
Running just MO I noticed seems like the Attack Periscope raises like 4m higher then it should I'll be at 16M depth in rough seas and I can see well with it. Also I noticed you run 2M higher then ordered at all speeds or stopped. If you order 18M you get 16M depth. If this has been brought up please excuse the redundancy.
Regards,
Kev
So yeah I confirmed calm seas at depth 20 meters and my periscope raises to about 20.5M is it looks quite silly too. hehe anyway I can fix this does this happen to anyone else. I've narrowed the problem to MO
d3vnu11 is offline   Reply With Quote
Old 03-24-11, 06:30 AM   #8
Graf
A-ganger
 
Join Date: Apr 2005
Location: Texas
Posts: 72
Downloads: 60
Uploads: 0
Default

Ok. So far I've solved the gfx problem by changing my AAMode from Multi-Sampling to Adaptive Multi-Sampling.

Now I just had a CTD while in map and deleting radio messages. Everything was smooth until it froze for a second then back to desktop.

Anyway to disable all the submarine sighting messages?
__________________
U-1119

Graf is offline   Reply With Quote
Old 03-24-11, 06:32 AM   #9
stoianm
Ocean Warrior
 
Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
Default

Quote:
Originally Posted by Graf View Post
Ok. So far I've solved the gfx problem by changing my AAMode from Multi-Sampling to Adaptive Multi-Sampling.

Now I just had a CTD while in map and deleting radio messages. Everything was smooth until it froze for a second then back to desktop.

Anyway to disable all the submarine sighting messages?
see here:




watch the video and you will find how to disable thoses messages

regards
stoianm is offline   Reply With Quote
Old 03-24-11, 03:27 PM   #10
d3vnu11
Bosun
 
Join Date: Feb 2011
Posts: 66
Downloads: 95
Uploads: 0
Default

Trying to end my first Patrol lucked out with 12 ships for 127 Tons with IRAI 30 default settings and real nav and manual tdc It was a battle ! But now I need to end the patrol as my hull took damage I'm at Kiel but it won't let me end the patrol I can only select refit or postpone ! I also noticed you can't change game play settings either while at port :/ Help would be great !
Best Regards,
Kev


Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

German U-Boat Crew Language Pack
Magnum_Opus_v0_0_1
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
NewUIs_TDC_6_4_0_ByTheDarkWraith
NewUIs_TDC_6_4_0_Real_Navigation
NewUIs_TDC_6_4_0_U-Jagd_Chrono
NewUIs_TDC_6_4_0_New_radio_messages_German
NewUIs_TDC_6_4_0_alt_officer_wounded_by_Torpedo
FX_Update_0_0_15_ByTheDarkWraith
FX_Update_0_0_15_BARF_1_3_Full_Fix
FX_Update_0_0_15_UHS_Fix
Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith
Manos Scopes-Core Files
Manos Scopes-patch for 16x9
Church's NavMap v1.0 - Illyustrator's Version
Church's NavMap v1.0 - Red Lines
EQuaTool 01.01 by AvM - double set - Large plus Flat Style
Krauters Automated Scripts (v5_0_0 compatible)
Trevally Automated Scripts v0.5
sobers base wave mechanics V15 SH5
sobers base sky mechanics V1
sobers real trees
sobers smaller water drops
sobers 3D deck spray mod V7
sobers see thru wake fix
sobers base fog mechanics V6 SH5
stoianm EnvWeather V1 SH5
stoianm Atlantic blue water color for MO
Trevally Tutorials - All v0.2 (for TDW UI)
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
d3vnu11 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:51 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.