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Old 03-19-11, 04:44 PM   #1
STEED
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Looks interesting I've give that ago next week.
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Old 03-19-11, 05:46 PM   #2
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Nifty!
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Old 03-19-11, 05:54 PM   #3
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I've received some feedback in the SH5 mods forum in regards to this saying that some other games that have modeled this behavior set the lifetime of the disturbance effect to 30-60 seconds. Currently I have it set to 8 seconds. What do you all think the lifetime of it should be
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Old 03-19-11, 06:02 PM   #4
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Quote:
Originally Posted by TheDarkWraith View Post
What do you all think the lifetime of it should be
Do we have any historical data? I thought the disturbance lingered for a while. (As in several minutes. Really wish I could remember where and what I've read about it.)

Edit:
I'm also guessing this work would be based on Allied ASW technology? Would different values be appropriate for the PTO, based on the state of Japanese technology?
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Old 03-20-11, 12:41 AM   #5
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Great idea!

As to the duration, my guess would be a minute or two. Perhaps it could be random; 60 to 120 sec. or something like that?
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Old 03-20-11, 10:05 AM   #6
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Quote:
Originally Posted by TorpX View Post
Great idea!

As to the duration, my guess would be a minute or two. Perhaps it could be random; 60 to 120 sec. or something like that?
As I love randomness I can't do that here. It has to be a concrete value
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Old 03-20-11, 10:26 AM   #7
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v2.0 released. See post #1 for details
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