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Old 03-12-11, 11:33 AM   #1
Trevally.
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Quote:
Ran some tests on these spots:-

x1 torp set very shallow, impact pistol and hit boiler space.
Result - stern snaps off every time. 1 shot kill

I have not found any other week spot on this ship other than a keel shot.
Quote:
Originally Posted by stoianm View Post
- so this boiler space it is under the funnel smoke... how deep did you setted your torp - you said very shallow - means?....
hmmm

This worked three time in a row. But when I tried again (5 times)
it did not work.

Must be a random chance I guess.
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Old 03-12-11, 11:42 AM   #2
stoianm
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Quote:
Originally Posted by Trevally. View Post
hmmm

This worked three time in a row. But when I tried again (5 times)
it did not work.

Must be a random chance I guess.
To put a torp at shallow depth under the funnel smoke i think i saw this ideea also in ,,TDW TORP TUTORIAL''... and i tryied few times... and like you i had random efects

What i am doing now... i put an electric torp (even i am in total germany and they said that electric torpedoes are faulty) under the keel (0.3 metters under the hunted keal ship) and i set the pistol for magnetic... one shoot - one kill al the time... the ships splits in half
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Old 03-12-11, 01:17 PM   #3
Trevally.
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Can anyone help please

There are nine listings in the SOAN for Troopships & Liners.
  1. Patrocius AMC (NAMC_Patroclus)
  2. Rawalpindi AMC (NAMC_Rawalpindi)
  3. Landing Ship Tank (NLST_Transport)
  4. LSMFPD (NLS_MFP_D)
  5. Large Liner (?)
  6. Large Italian liner (?)
  7. Huge European Liner (?)
  8. Medium TroopShip (NTR_Rawalpindi) ??
  9. Troop Transport (NTR_Oronsay) ??
Is there an easy way to find these in the ships folder

If anyone knows which is which, could you please edit the above "(?)" with the folder name from -
C:\Ubisoft\Silent Hunter 5\data\Sea

NPL_ConteVerde
NPH_Mauretania
NPP_QueenMary

Thanks
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Old 03-12-11, 03:15 PM   #4
TheDarkWraith
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@Trevally & Magnum: I've made it so you can define 5 images for the additional info text. Is that enough or do you need more? Nothing has changed as to the way you define the image, it's the code that handles it so nothing to edit in files to make it work
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Old 03-12-11, 03:23 PM   #5
Trevally.
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Thats great TDW. Im sure 5 is enough
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Old 03-12-11, 05:41 PM   #6
Trevally.
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Quote:
Originally Posted by TheDarkWraith View Post
@Trevally & Magnum: I've made it so you can define 5 images for the additional info text. Is that enough or do you need more? Nothing has changed as to the way you define the image, it's the code that handles it so nothing to edit in files to make it work
@TDW,

Could you send us the UI update?

I have just finished the AMC Rawalpindi with 5 images and would like to test the image placements
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Old 03-12-11, 09:06 PM   #7
TheDarkWraith
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Quote:
Originally Posted by Trevally. View Post
@TDW,

Could you send us the UI update?

I have just finished the AMC Rawalpindi with 5 images and would like to test the image placements
Just landed back in my home state. It'll take me some time to update my home system tomorrow but after I do I'll send it to you all.
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