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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Black Magic
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a string buffer in Python can only hold x amount of characters. I've found a solution to this though. We define multiple AIText= entries where each AIText is a paragraph of text.
We have to also define an [AdditionalInfoEnd] header after all the AITexts. I've also fixed the formatting problem when images are embedded into the text. |
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#2 | |
Navy Seal
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#3 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
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Forgot to mention that the <b> tag is not working. I can see the tag in SOAN displayed as normal text.
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#4 |
Black Magic
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#5 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
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Maybe actual scans from german recognition manuals could be included, where available?
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With strength I burn... |
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#6 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
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Is the next step I wanna make, but so far I found no valid link to something like this. All available scans are sold for money. Found some cool drawings for merchants but they are copyrighted.
![]() Another thing I had in mind was to add those height lines in background of every ship, as it was in the older recon manuals, but not sure if is any use doing that. |
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#7 | |
Eternal Patrol
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http://www.usmm.org/c1ships.html My work with ship names in SH3 has taken me in a different direction, gathering information on individual names rather than classes. It drives me crazy that they can make so many improvements, yet manage to break things that worked before. I have a huge amount of information collected on individual merchant ships - tonnage, dates, type - just waiting to be applied to SH5, once the ships are there.
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“Never do anything you can't take back.” —Rocky Russo |
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#8 | |
Bosun
![]() Join Date: Feb 2011
Posts: 66
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Regards, Kevin |
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#9 |
Navy Seal
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Update for the AIT files:-
[AdditionalInfo] AIText=The <b>Liberty</b> ships etc [AdditionalInfoEnd] This will now show as this:- The Liberty ships etc commands are still:- | = new line "return" | | = new para AIT= =start new para with text limit reset. do not use ";" in your text |
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#10 | |
Black Magic
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Every new AIText= defines a new paragraph of text A leading ; on a line is a comment and will be ignored. This can be used to insert comments into your .ait file. |
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