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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
Sailor man
![]() Join Date: Feb 2011
Posts: 44
Downloads: 12
Uploads: 0
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My guess would be (from largest to smallest): Passive hydrophone, visual spotting, active pings. Not totally sure.
At some point they'll start using radar too; so that may be one of them. I haven't played stock SH3 in so long, I forgot it even had such map aides. |
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