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Old 03-03-11, 11:52 AM   #16
Bilge_Rat
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Originally Posted by CptChacal View Post
Is this a game engine bug or can it be corrected by editing a file?
game bug in SH4, you can hear contacts yourself out to max range, but your crew will not call out contacts until they are within around 5,000 yds, regardless of experience.

this is fixed in sh5 btw.
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Old 03-03-11, 01:50 PM   #17
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Originally Posted by Bilge_Rat View Post
lag is not really a good indication for everyone, it does not always work with and when using a high (2000x) TC, the contact may already be out of the contact zone when you go to 1x.
Never has been a problem for me, early way I may use less. I'm at one TC in one step, by going to a sub station instead of beating on the minus TC button over and over. When a group enters your contact zone, it's about 20NM's away when you get lag, I've never lost one. Only danger sometimes is small groups, but still enough lag to notice. I have had times singles pop up without radar when in visual range.
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Old 03-03-11, 01:55 PM   #18
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Originally Posted by Bilge_Rat View Post
game bug in SH4, you can hear contacts yourself out to max range, but your crew will not call out contacts until they are within around 5,000 yds, regardless of experience.

this is fixed in sh5 btw.
I assume you mean visuals, not radar or sonar. Crews will call out contacts using sonar much further than 5000 yards. I can easily get sonar contacts at 7-10nm's late war from the crew based on water conditions, slow speed, angle to the group.
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Old 03-03-11, 02:17 PM   #19
Bilge_Rat
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Originally Posted by Armistead View Post
I assume you mean visuals, not radar or sonar. Crews will call out contacts using sonar much further than 5000 yards. I can easily get sonar contacts at 7-10nm's late war from the crew based on water conditions, slow speed, angle to the group.
what mod are you using? I am using RFB.
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Old 03-03-11, 02:20 PM   #20
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Originally Posted by Armistead View Post
Never has been a problem for me, early way I may use less. I'm at one TC in one step, by going to a sub station instead of beating on the minus TC button over and over. When a group enters your contact zone, it's about 20NM's away when you get lag, I've never lost one. Only danger sometimes is small groups, but still enough lag to notice. I have had times singles pop up without radar when in visual range.
On sonar, you can pick up contacts up to 40 nm away. The green contact light will come on before you can hear any sound. By checking every hour, you pick up all contacts, but then I rarely play above 256x TC.
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Old 03-03-11, 03:16 PM   #21
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..when enemy planes can see you at 200 ft.
Sounds like a game bug .
I would think this largely depends on where you are in the ocean, conditions, and angle of view from the a/c. Whether this is modelled accurately I have my doubts, but I been around 'up there' many times and even on a clear day the sea can be 'mud', and other days crystal clear... So I'd imagine an average, or random number might work better.
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Old 03-03-11, 05:13 PM   #22
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The 200 ft. figure is not an exaggeration. I constructed a test mission to see what a 'safe depth' would be. Suffice it to say, I was rather dismayed. The results don't really make sense. If that's what you mean by game bug, I'd agree. If you mean my mods are messed up, that could be the case, but others have reported similer things regarding aircraft.
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Old 03-03-11, 05:42 PM   #23
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And people wonder why lurker took a powder.

If the RL force went from Truk to Rabaul, it does in RSRDC, period. If it left on a certain day, and arrived on a certain day (based on the TROMs) it does in RSRDC. If you are too close to Truk, it will not spawn, however, as the game engine will not spawn the groups if it thinks you might see them appear out of nowhere, so stay well clear of Truk (20nm+).
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Old 03-03-11, 08:28 PM   #24
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And people wonder why lurker took a powder.
Reading some of this thread, right now im understanding why completely. What irks me right now is

a.) People apparently can't be bothered read FAQ's.
b.) People apparently can't be bothered to read PDF manuals.
c.) People apparently can't be bothered to install patch's or updates.

but people can be bothered to nitpick and second guess your work 9 ways to sunday, and then go on the forums to whine and complain about it.
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Old 03-03-11, 09:17 PM   #25
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Originally Posted by Ducimus View Post
...
but people can be bothered to nitpick and second guess your work 9 ways to sunday, and then go on the forums to whine and complain about it.
We just want the high level of support that we paid for. It's the least y'all could do for us poor folks who had to suffer through the long download times and the waiting for upgrades to our favorite mods.

And expecting people to actually read something? Sheesh. Next you'll be saying that if we don't like something, we should go figure out how to mod the game ourselves!








(Seriously, I admire what the modding community manages to put up with. Thanks, guys. )
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Old 03-04-11, 11:03 PM   #26
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Well, I can only speak for myself.......

3/4 of my whining, and 100% of my complaints are directed towards UbiSoft.
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