![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
Uploads: 0
|
![]() Quote:
EDIT: I have removed several lines of inaccurate information here. My apologies! See Sailor and Tom's notes below.
__________________
"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." Last edited by desirableroasted; 02-27-11 at 03:10 PM. |
|
![]() |
![]() |
![]() |
#2 |
Seasoned Skipper
![]() Join Date: Jan 2011
Location: Groningen, The Netherlands
Posts: 709
Downloads: 101
Uploads: 6
|
![]()
If you're running GWX3.0, a detailed explanation can be found in the manual, in the gameplay appendix
![]()
__________________
My sh3 skins : http://www.gamefront.com/files/user/Bakkels Or go to the sh3 downloads section > skins |
![]() |
![]() |
![]() |
#3 | |
Eternal Patrol
![]() |
![]() Quote:
![]() The stock game doesn't represent this, but they made it adjustable, so GWX does. Basically by the time he's actually dropping depth charges, he can't actually hear you anymore.
__________________
“Never do anything you can't take back.” —Rocky Russo |
|
![]() |
![]() |
![]() |
#4 | |
Gunner
![]() Join Date: Oct 2006
Location: Finland
Posts: 97
Downloads: 10
Uploads: 0
|
![]() Quote:
I think that is how active sonar works. The ship sends a sound pulse in a direction, and listens for echoes. The devices for sending the sound pulse couldn't be directed downwards, so once you're close enough to the ship he can't ping you. So, in order to avoid active sonar, being pinged, you must be either far enough for the sonar to not reach you effectively (out of range), or deep enough and close enough, that the sonar beam overshoots you. If neither of these is possible, presenting as small a profile as possible helps lower your echo very much, possibly allowing you to not be detected. The further away you are, the lower your echo. Your speed or sound level doesn't effect the ability of active sonar to find you. Hydrophones, on the other hand, are passive microphones, and they can detect you from any direction, except from the baffles, where the sound of the ships own engines and screws will mask any other sounds. The most important thing when avoiding passive hydrophones, is being as quiet as possible. Distance helps too, both downwards and horizontally. Furthermore, a thermal layer may greatly reduce the ability of hydrophones to hear you. Keeping a low profile, which was the most important method of avoiding sonar, does nothing to help avoid being heard by hydrophones (except that keeping your stern pointed towards the listening enemy usually moves you away from it, thus lowering your sound level.) |
|
![]() |
![]() |
![]() |
#5 |
Weps
![]() Join Date: Mar 2010
Posts: 367
Downloads: 9
Uploads: 0
|
![]()
Whether or not the ASDIC is audible to humans depends on its frequency. Generally, or so ive read, earlier ones had a frequency in the higher spectrum of human hearing, and later in the war there were even higher frequency ones that people couldnt hear, but feel because the boat would vibrate.
|
![]() |
![]() |
![]() |
#6 |
Seaman
![]() Join Date: Feb 2011
Location: The Netherlands
Posts: 33
Downloads: 36
Uploads: 0
|
![]()
Ok... so what if you would back up silently with your nose to the enemy instead of heading away with your stern to the enemy.. Would your own boat's profile mask the sound (blocking it if you are facing the enemy on 0 degrees)?
|
![]() |
![]() |
![]() |
#7 | |
Gunner
![]() Join Date: Oct 2006
Location: Finland
Posts: 97
Downloads: 10
Uploads: 0
|
![]() Quote:
In game, your sound level depends only on engine RPMs and silent running status (repairs, loading torpedoes etc. cause noise), as far as I know. Your depth and distance from the ship listening for you determine if this sound will be heard or not. Your aspect or direction of movement do not matter. But if the listening enemy switches to sonar instead, aspect immediately becomes the most important factor and sound level isn't important anymore. Unless, of course, some other ship is still listening, or the ship using asdic switches back to passive listening. Thus, moving as silently as possible and maintaining as narrow a profile as possible is always the best plan. |
|
![]() |
![]() |
![]() |
#8 |
Eternal Patrol
![]() |
![]()
Real life? WW2 submarines couldn't stop underwater, and trying to back up while submerged would make the boat extremely difficult to control. You'd probably make it worse if you tried that. Even surface ships are difficult to control in reverse.
__________________
“Never do anything you can't take back.” —Rocky Russo |
![]() |
![]() |
![]() |
#9 |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
Uploads: 0
|
![]()
I stand absolutely corrected...
__________________
"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
![]() |
![]() |
![]() |
#10 |
The Old Man
![]() Join Date: Apr 2008
Location: Denver, CO
Posts: 1,529
Downloads: 334
Uploads: 0
|
![]()
Pray they don't have Hedgehogs!
![]() ![]()
__________________
“Prejudice is blind. There will always be someone who says you aren’t welcome at the table. Stop apologizing for who you are and using all your energy trying to change their minds. Yes, you will lose friends, maybe even family. But you will gain your self-respect. You will know your worth. Once you have that, nothing can stop you.” |
![]() |
![]() |
![]() |
#11 |
Seaman
![]() Join Date: Feb 2011
Posts: 32
Downloads: 12
Uploads: 0
|
![]()
Are hedgehog and squid launchers modeled in the game for the later war?
|
![]() |
![]() |
![]() |
#12 | |
The Old Man
![]() Join Date: Apr 2008
Location: Denver, CO
Posts: 1,529
Downloads: 334
Uploads: 0
|
![]() Quote:
![]() Squids are not.
__________________
“Prejudice is blind. There will always be someone who says you aren’t welcome at the table. Stop apologizing for who you are and using all your energy trying to change their minds. Yes, you will lose friends, maybe even family. But you will gain your self-respect. You will know your worth. Once you have that, nothing can stop you.” |
|
![]() |
![]() |
![]() |
#13 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
|
![]()
Depth is your friend. Late in the war, your best chances of survival are to go as deep in the yellow zone as you can. An undamaged sub can go right to the end of the yellow zone no problem. Once my boat sustains any damage, I no longer go after escorted targets as I can't go deep enough to get away.
|
![]() |
![]() |
![]() |
|
|