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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
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Do it on the surface. You can outrun all of them. I fire at the stationary one, then surface and head for the tanker, then continue in a clockwise circle until I hit the big boy. Two eels for each guarantees I don't have to sit around waiting to see if they sink.
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“Never do anything you can't take back.” —Rocky Russo |
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#2 |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
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When the game first opens mark all the targets where they initially are, then after a few minutes and mark them again. Depending on where you are try and get a 3rd marking so you'll be able to get a more accurate picture of where each ship is heading to in case they go out of visible range. You can stay submerged for the first few attacks if you like, after you reload then surface using your markings to head in the right direction to intercept them and either submerge or attack them on surface. Even if one gets 4000 or 5000m away moving at flank on the surface you'll catch up with them pretty quickly.
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