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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#196 |
Captain
![]() Join Date: May 2009
Location: Forever stuck in Data folder...
Posts: 482
Downloads: 259
Uploads: 0
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Well consider for a moment the following situation. You're using a old PC with a dial up connection at work and you're reading a post when suddenly, due to a picture the size of your sig loading up, and due to it being duplicated 3 times on the same page, the post you were reading then gets pushed 2/3rds the way down the page and you have to scroll down to find what you were reading again. Also, when I first joined here I had a sig only half the size of yours and received an infraction from reallydedpoet for that sig and told to make it smaller, so it is a forum rule I'm afraid.
As far as making it smaller, you could always download the picture and host it on a site like Photobucket or Imageshack that include tools for resizing images which are easy to use. So no, not a pointless comment.
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The owl and the pussycat went to sea in a beautiful pea-green boat. It only took one T1 eel to convince that boat not to float. |
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#197 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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#198 |
Torpedoman
![]() Join Date: Jan 2011
Location: England
Posts: 112
Downloads: 69
Uploads: 0
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ar-har! that did the trick! sorry guys for the inconvenience... now then, how can i get those ships to work?
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#199 |
Weps
![]() Join Date: Sep 2007
Location: Germany
Posts: 360
Downloads: 20
Uploads: 0
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Use JSGME!!!!???
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#200 |
Torpedoman
![]() Join Date: Jan 2011
Location: England
Posts: 112
Downloads: 69
Uploads: 0
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#201 |
Weps
![]() Join Date: Sep 2007
Location: Germany
Posts: 360
Downloads: 20
Uploads: 0
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Very strangely! The ships function in the stock version! Also with other mods there might be no problem! Have you also loaded the textures and library?
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#202 | |
Torpedoman
![]() Join Date: Jan 2011
Location: England
Posts: 112
Downloads: 69
Uploads: 0
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ships I downloaded were: Commune of Paris October Revolution IJN Kongo IJN Furutaka Ise Takao Enterprise Saratoga HMS Terror HMS Kent USS Iowa USS Nevada Myoko ummmmm... loads more, but those are definate |
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#203 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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they are not playble:/
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#204 |
Torpedoman
![]() Join Date: Jan 2011
Location: England
Posts: 112
Downloads: 69
Uploads: 0
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#205 |
Torpedoman
![]() Join Date: Jan 2011
Location: England
Posts: 112
Downloads: 69
Uploads: 0
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yay i got them working! HMS terror fires too many shells for its secondary guns though. great job yamato!
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#206 |
Weps
![]() Join Date: Sep 2007
Location: Germany
Posts: 360
Downloads: 20
Uploads: 0
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![]() Last edited by yamatoforever; 11-17-13 at 12:38 PM. |
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#207 |
Torpedoman
![]() Join Date: Jan 2011
Location: England
Posts: 112
Downloads: 69
Uploads: 0
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hey molke, can you upload the Musashi? from http://shmods-dp.cwsurf.de/DP_musashi_sh3.htm? I want to have it on my game, but i can't download. need password!
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#208 | |
Weps
![]() Join Date: Sep 2007
Location: Germany
Posts: 360
Downloads: 20
Uploads: 0
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Login: Maik Password: Woelfe If everything stands on the main side! |
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#209 |
Torpedoman
![]() Join Date: Jan 2011
Location: England
Posts: 112
Downloads: 69
Uploads: 0
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cheers m ate
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#210 |
Torpedoman
![]() Join Date: Jan 2011
Location: England
Posts: 112
Downloads: 69
Uploads: 0
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also the IJN Taiho CV. it has planes that are not in game. a6m2, b5n2 and d3a1 planes. where can i get them?
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Tags |
convert, molke2005, shipyard, yamatoforever |
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