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Old 02-04-11, 09:55 AM   #196
Damo
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Well consider for a moment the following situation. You're using a old PC with a dial up connection at work and you're reading a post when suddenly, due to a picture the size of your sig loading up, and due to it being duplicated 3 times on the same page, the post you were reading then gets pushed 2/3rds the way down the page and you have to scroll down to find what you were reading again. Also, when I first joined here I had a sig only half the size of yours and received an infraction from reallydedpoet for that sig and told to make it smaller, so it is a forum rule I'm afraid.

As far as making it smaller, you could always download the picture and host it on a site like Photobucket or Imageshack that include tools for resizing images which are easy to use.

So no, not a pointless comment.
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Old 02-04-11, 10:30 AM   #197
SquareSteelBar
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Quote:
Originally Posted by kibeldede View Post
...and i couldn't resize for some gay reason
What about this one?

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Old 02-04-11, 03:25 PM   #198
kibeldede
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ar-har! that did the trick! sorry guys for the inconvenience... now then, how can i get those ships to work?
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Old 02-04-11, 05:48 PM   #199
yamatoforever
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Quote:
Originally Posted by kibeldede View Post
ar-har! that did the trick! sorry guys for the inconvenience... now then, how can i get those ships to work?
Use JSGME!!!!???
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Old 02-05-11, 05:24 AM   #200
kibeldede
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Quote:
Originally Posted by yamatoforever View Post
Use JSGME!!!!???
oh yes... forgot to mention about that. JSGME also gives me null effects. always crashes when i go to the museum or play a singlemission in stock mode and modded mode.
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Old 02-05-11, 07:48 AM   #201
yamatoforever
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Quote:
Originally Posted by kibeldede View Post
oh yes... forgot to mention about that. JSGME also gives me null effects. always crashes when i go to the museum or play a singlemission in stock mode and modded mode.
Very strangely! The ships function in the stock version! Also with other mods there might be no problem! Have you also loaded the textures and library?
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Old 02-05-11, 12:04 PM   #202
kibeldede
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Quote:
Originally Posted by yamatoforever View Post
Very strangely! The ships function in the stock version! Also with other mods there might be no problem! Have you also loaded the textures and library?
yes... though i think i didn't do that properly. are they to be done with JSGME as well?

ships I downloaded were:
Commune of Paris
October Revolution
IJN Kongo
IJN Furutaka
Ise
Takao
Enterprise
Saratoga
HMS Terror
HMS Kent
USS Iowa
USS Nevada
Myoko

ummmmm... loads more, but those are definate
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Old 02-11-11, 02:32 PM   #203
chrysanthos
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they are not playble:/
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Old 02-14-11, 04:29 PM   #204
kibeldede
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they are not playble:/
doi! it doesn't say once in this thread they useable in warship mod or anything. would be nice though. cant raise U-47 either
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Old 03-06-11, 05:59 AM   #205
kibeldede
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yay i got them working! HMS terror fires too many shells for its secondary guns though. great job yamato!
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Old 03-06-11, 12:41 PM   #206
yamatoforever
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Default Release USS Porter Conversion



Original author: AOTD/UUW MadMax
Conversion by Molke2005

Download

Greetings
Molke2005

Last edited by yamatoforever; 11-17-13 at 12:38 PM.
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Old 03-13-11, 10:16 AM   #207
kibeldede
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hey molke, can you upload the Musashi? from http://shmods-dp.cwsurf.de/DP_musashi_sh3.htm? I want to have it on my game, but i can't download. need password!
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Old 03-13-11, 10:58 AM   #208
yamatoforever
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Quote:
Originally Posted by kibeldede View Post
hey molke, can you upload the Musashi? from http://shmods-dp.cwsurf.de/DP_musashi_sh3.htm? I want to have it on my game, but i can't download. need password!
Login and Password for the FTP-Server

Login: Maik
Password: Woelfe

If everything stands on the main side!
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Old 03-13-11, 12:46 PM   #209
kibeldede
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cheers m ate
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Old 03-13-11, 01:33 PM   #210
kibeldede
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also the IJN Taiho CV. it has planes that are not in game. a6m2, b5n2 and d3a1 planes. where can i get them?
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