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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |||
Rear Admiral
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#2 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() I wouldn't worry about it; its really a minor thing. I know you've had a serious case of burnout. |
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#3 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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Someone started a rumor that it's not really a radar, it's a TV. They're trying to tune in and watch "Victory at Sea".
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#4 |
SUBSIM Newsman
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Think of it as a challenge to fix!
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#5 |
Rear Admiral
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Some things are only fixable at the code level. The reality is, all the modding in SH3 and SH4 is - is crafty editing of the programs resource files.
(edit: The real challenge in SH4 is finding out if something is fixable only at code level, or not.) |
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#6 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() Well, I took the 3 "radar operators" and put them with the deck watch and put the 3 extra watch guys in the damadge control slots. I still have 3 extra men not doing anything, but at least I don't have to be constantly looking at them, doing nothing. Maybe I'll consider them part of the gun crew. Problem solved, sort of. |
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#7 |
Rear Admiral
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My crew morale changes up quite a lot playing TMO. Course I get in some hairy situations. Still strange, I've seen some rate broken, why at the same time others are fanatical. Seems to happen more late war.
I have no clue what pushes some to break, others to get fanatical, probably ratings, wounded, ect. Seems if you sink lot's of ships, then take a hell of a beating for it they go all over the place. In the end, what doe's it matter, doesn't seem to effect anything. |
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#8 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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![]() I've been wondering about that. I get the impression that the whole crew thing, is just another example of something the devs never got around to finishing. |
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