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Old 02-10-11, 06:39 PM   #1
fitzcarraldo
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Quote:
Originally Posted by Merchant Raider View Post
Hi
Only have 2gb of ram and not sure what the 4gb patch is ?
Regards
For PC with + 2 GB, 4 Gb Patch enables the use of all the 4 Gb RAM.

I think with 2 Gb, the MFM don´t load...Try the MFM Interim Beta, a "light" version of MFM.

Regards.

Fitzcarraldo
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Old 02-10-11, 06:53 PM   #2
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Thanks
Will do.
i have 2gb mermory on order but will try "lite" version
Will i be able to use the skin packs ?, and if so anyway to load them so the different stages f the war the relavant skins will loads ?
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Old 02-10-11, 08:59 PM   #3
frau kaleun
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Quote:
Originally Posted by Merchant Raider View Post
Thanks
Will do.
i have 2gb mermory on order but will try "lite" version
Will i be able to use the skin packs ?, and if so anyway to load them so the different stages f the war the relavant skins will loads ?
I don't know what kind of extra load the skin packs put on a system, but the best way to get them to load automatically by date is to use SH3 Commander's "Date" folders and let it "install" the skins into the game depending on what your in-game date is.
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Old 02-10-11, 10:09 PM   #4
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ok, dl'ed the febuary 2011 name pack, installed it to shecommander/cfg, then finished the patrol I was on. Same problem:

0225 Grid CG 94 Ship sunk! M26X, 5313 to1855 Grid CG 91 Ship sunk! SLaunch01, 20 tons1855 Grid CG 79 Ship sunk! O01B, 6178 tons0952 Grid CG 27 Ship sunk! M07B, 5036 tons
see, it's not just 'x' neutrals... the O01, M07 and launch all flew the red ensign
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Old 02-10-11, 10:18 PM   #5
iambecomelife
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Quote:
Originally Posted by Walruss View Post
ok, dl'ed the febuary 2011 name pack, installed it to shecommander/cfg, then finished the patrol I was on. Same problem:

0225 Grid CG 94 Ship sunk! M26X, 5313 to1855 Grid CG 91 Ship sunk! SLaunch01, 20 tons1855 Grid CG 79 Ship sunk! O01B, 6178 tons0952 Grid CG 27 Ship sunk! M07B, 5036 tons
see, it's not just 'x' neutrals... the O01, M07 and launch all flew the red ensign
Strange - I haven't played in career mode for a while but the naming feature worked fine the last time I did. I will have a look at the latest ship names and see what might be wrong.
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Old 02-10-11, 10:26 PM   #6
frau kaleun
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Quote:
Originally Posted by Walruss View Post
ok, dl'ed the febuary 2011 name pack, installed it to shecommander/cfg, then finished the patrol I was on. Same problem:

0225 Grid CG 94 Ship sunk! M26X, 5313 to1855 Grid CG 91 Ship sunk! SLaunch01, 20 tons1855 Grid CG 79 Ship sunk! O01B, 6178 tons0952 Grid CG 27 Ship sunk! M07B, 5036 tons
see, it's not just 'x' neutrals... the O01, M07 and launch all flew the red ensign
And you definitely have Use Real Ship Names checked in Commander's options, and updated your Personnel file in Commander after exiting the game and before looking at your logs? If so, I'm stumped as to why you're getting no names at all. That's just weird. There are definitely names for M07B and O01B, I just checked.

But I can tell you that you don't have Display Names for those classes in your EnglishNames.cfg file in Silent Hunter III\data\Sea, otherwise I'm pretty sure you'd see the Display Name at least ("Medium Merchant," etc.) instead of the class (M07B). If Commander requires a Display Name to be present in that file in order to link a ship up to the data in the Ship Names file, that could be the problem. I don't know that this is the case, however. Someone else here may know. Anybody?
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Old 02-11-11, 02:08 AM   #7
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Quote:
Originally Posted by Walruss View Post
ok, dl'ed the febuary 2011 name pack, installed it to shecommander/cfg, then finished the patrol I was on. Same problem:

0225 Grid CG 94 Ship sunk! M26X, 5313 to1855 Grid CG 91 Ship sunk! SLaunch01, 20 tons1855 Grid CG 79 Ship sunk! O01B, 6178 tons0952 Grid CG 27 Ship sunk! M07B, 5036 tons
see, it's not just 'x' neutrals... the O01, M07 and launch all flew the red ensign
I had this problem and it's to do with the englishnames.cfg not having references to the MFM ships. I noticed that in the Interim MFM version there is a readme providing the info that you need to paste over to your englishnames.cfg but in the full version there is not. What englishnames.cfg does is assign display names to the ships so for instance, with the M07B you need to have an entry in englishnames.cfg that reads 'M07B=Medium Merchant 7'. Now I don't know how this is linked to Sailor Steve's shipnames.cfg and the lack of a name being allocated but I do know that when I updated my englishnames.cfg and updated my Personnel files it miraculously rectified itself, even past patrols that weren't displaying names.

What I'll do is post my MFM section of englishnames.cfg below. I've manually added all the ships that were missing using the folders from the MFM as a guide and even added the neutrals so now all ships will be named properly in the UI (Medium Merchant 7 instead of M07B). Now whether this fixes the ships being assigned names and cargo details for you I don't know but give it a try and check again after you update your personnel file in Commander.

Englishnames.cfg can be found at: C:\Program Files\Ubisoft\SilentHunterIII\data\Sea (Win XP). Make a backup of the file and open, scrolll down to the bottom and add the following text:

;Iambecomes MF mod
L01B=Heavy Merchant 01
L02B=Heavy Merchant 02
L03B=Heavy Merchant 03
M01B=Medium Merchant 01
M02B=Medium Merchant 02
M03B=Medium Merchant 03
M04B=Medium Merchant 04
M06B=Medium Merchant 06
M07B=Medium Merchant 07
M08B=Medium Merchant 08
M09B=Medium Merchant 09
M10B=Medium Merchant 10
M11B=Medium Merchant 11
M12B=Medium Merchant 12
M13B=Medium Merchant 13
M14B=Medium Merchant 14
M15B=Medium Merchant 15
M16B=Medium Merchant 16
M17B=Medium Merchant 17
M18B=Medium Merchant 18
M19B=Medium Merchant 19
M20B=Medium Merchant 20
M21B=CAM-Ship 02
M22B=Medium Merchant 22
M23B=Medium Merchant 23
M24B=Medium Merchant 24
M25B=Medium Merchant 25
M26B=Medium Merchant 26
M27B=Medium Merchant 27
M28B=Medium Merchant 28
M29B=Medium Merchant 29
M30B=Medium Merchant 30
M31B=Medium Merchant 31
M32B=Medium Merchant 32
M33B=Medium Merchant 33
M34B=Medium Merchant 34
M37B=Medium Merchant 37
M38B=Medium Merchant 38
M39B=Medium Merchant 39
M40B=Medium Merchant 40
S01B=Light Merchant 01
S02B=Light Merchant 02
S03B=Light Merchant 03
S04B=Light Merchant 04
O01B=Ore Freighter 01
O02A=Ore Freighter 02
Q01B=Medium Merchant 17
T01B=Tanker 01
T02B=Tanker 02
T03B=Tanker 03
T05B=Tanker 05
T06B=Tanker 06
T07B=Tanker 07
T08B=Tanker 08
T11B=Tanker 11
T12B=Tanker 12
T13B=Tanker 13
T14B=Tanker CAM-Ship
T16B=Tanker 16
T18B=Tanker 18
P01B=Converted Transport 01
P02B=Converted Transport 02
P03B=Converted Transport 03
L02A=Heavy Merchant 02
L03A=Heavy Merchant 03
M01A=Medium Merchant 01
M03A=Medium Merchant 03
M05A=Medium Merchant 05
M06A=Medium Merchant 06
M07A=Medium Merchant 07
M09A=Medium Merchant 09
M10A=Medium Merchant 10
M13A=Medium Merchant 13
M15A=Medium Merchant 15
M16A=Medium Merchant 16
M17A=Medium Merchant 17
M18A=Medium Merchant 18
M19A=Medium Merchant 19
M20A=Medium Merchant 20
M22A=Medium Merchant 22
M25A=Medium Merchant 25
M30A=Medium Merchant 30
M34A=Medium Merchant 34
M39A=Medium Merchant 39
M40A=Medium Merchant 40
S01A=Light Merchant 01
S02A=Light Merchant 02
S03A=Light Merchant 03
S04A=Light Merchant 04
M01X=Medium Merchant 01
M02X=Medium Merchant 02
M03X=Medium Merchant 03
M06X=Medium Merchant 06
M07X=Medium Merchant 07
M08X=Medium Merchant 08
M09X=Medium Merchant 09
M10X=Medium Merchant 10
M11X=Medium Merchant 11
M12X=Medium Merchant 12
M13X=Medium Merchant 13
M14X=Medium Merchant 14
M15X=Medium Merchant 15
M16X=Medium Merchant 16
M17X=Medium Merchant 17
M18X=Medium Merchant 18
M19X=Medium Merchant 19
M20X=Medium Merchant 20
M22X=Medium Merchant 22
M24X=Medium Merchant 24
M25X=Medium Merchant 25
M26X=Medium Merchant 26
M30X=Medium Merchant 30
M31X=Medium Merchant 31
M32X=Medium Merchant 32
M33X=Medium Merchant 33
M34X=Medium Merchant 34
M37X=Medium Merchant 37
M39X=Medium Merchant 39
T01A=Tanker 01
T03A=Tanker 03
T09A=Tanker 09
T10A=Tanker 10
T11A=Tanker 11
T13A=Tanker 13
T16A=Tanker 16
T17A=Tanker 17
T18A=Tanker 18
T19A=Tanker 19
RP01A=Repair Ship
AK01A=Naval Cargo Ship 01
AK02A=Naval Cargo Ship 02
AK03A=Naval Cargo Ship 03
AM01A=Ammunition Ship 01
T01X=Tanker 01
T02X=Tanker 02
T03X=Tanker 03
T04X=Tanker 04
T05X=Tanker 05
T08X=Tanker 08
T10X=Tanker 10
T16X=Tanker 16
T17X=Tanker 17
T18X=Tanker 18
AO01A=US Oiler 01
AO02A=US Oiler 02
O01A=Naval Oiler 01
P01A=Converted Transport 01
P02A=Converted Transport 02
P03A=Converted Transport 03
F01B=Steam Trawler 01
F02B=Steam Trawler 02
F03B=Steam Trawler 03
F04B=Steam Trawler 04


Save the file and then try updating your personnel files in Commander. If there's no difference, try running the game, opening your patrol logs and then exiting and updating personnel files again. If still it isn't fixed, try doing another patrol (mine fixed itself after I'd done a new patrol, I didn't try checking straight after the edit) and then repeat the steps above. At the very least, you will have proper names for the ships in the UI and in game patrol logs, whether it kicks Commander into displaying the additional info or not is something you'll have to report back here for others having the same issues.

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Old 02-11-11, 10:32 AM   #8
Sailor Steve
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Damo, I see T13B in your list. I doubt it will hurt anything to have a ship in the list that isn't really there, but T13A is the American T-2 tanker and there is no T13B counterpart, as no other nation ever had any.
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Old 02-11-11, 11:05 AM   #9
Walruss
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Damo, your suggestion did the trick! Had to do a new patrol, but I was planning on heading out tonight anyway :P Just had to give the girlfriend the laptop to play with

Thanks for the help guys
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