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Old 01-31-11, 05:21 PM   #1
Hans Witteman
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Quote:
Originally Posted by Damo View Post
Be careful what you promise, and I'll be careful what I wish for....

I hope you realise what you are actually doing here, in that making a mod and making a whole new sim from the ground up are like the difference between a sardine and a sperm whale. Financial issues spring to mind first, what game engine will you use? Creating a new engine is not an endeavour achievable through merely wanting it enough. If you use an existing engine, be prepared to sell your own Grandmother to pay for it.

As much as I admire your vision, UBI have made 5 sub sims and let's be honest, they didn't get any of them right and they are a major player in the game development industry. I'm not mocking you (although some definitely will), but I think you should really go away and do some serious homework on the level of expertise, financial backing, and talent to deliver everything you detail in your post. In the flight sim community I've seen people attempt the same thing and after 5-6 years of random, sporadic updates, those titles are still in development with no release date and a plethora of problems to deal with.

Like I said, I admire your vision, but forgive me for being skeptical.

You have all the right to be skeptical but you definably not read my thread carefully my friend i am in the business since the 3ds max version on DOS.

I have been teaching game design for 5 years my friend programmer have 12 years of experience in C++ and like i say the game engine that i mention in the thread you obviously didn't read at all say Unity 3D the full license is about 1500,00 gran so you are a cheap fellow saying my grand mother worth only 1500 gran hummm you should be affraid of her she is reputed to haunt mockers

If you have said that like 2 or 3 years ago i would have agree a 100 % with you but thing are evolving fast in the game industry and now it is possible.

And since i am experienced in the field i am not foolish enough to think it would be release this summer hum!

And i already mention in the thread that our decision is not taking yet another proof you are a selective reader.

We have already people interested who are experience in the field but like i say we are only gathering opinions from expert players to form our idea on the road to take.

Best regards Hans
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Old 01-31-11, 05:31 PM   #2
Hans Witteman
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Another point that is tempting me to push this project forward is that even the most professionals game studio seem to not care about some very simple fact in design like the scale of texture!

This still baffle me when you look at brick on wall. pavement, grass you named it the scale is always disproportionate.

Game characters that look like stiff constipated muppets.

Proof that programmers should never attempt at design and vice versa

Best regards Hans
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Old 01-31-11, 05:44 PM   #3
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Pardon me, I didn't intend on insulting you or your Grandmother, but seriously, what you are proposing is pretty far fetched, but then so was landing on the moon (and please, no conspiracy theorists please...). I'm not a selective reader, I was just in a hurry to eat my dinner so didn't word my post adequately. I feel a little hostility in your answer (only a little) which is something you need to get on top of as you'll more than likely face a few more disbelievers in time that will ask you a few more questions than I.

I've actually taken some time to look up the game engine and its site and wonder if you would be planning to release commercially or as a free to all software package? Given that you will need to pay out an initial $1500 for the pro version of the engine, would you need to pay additional fees to release the game commercially using someone elses engine? I would expect so. Also, by taking on other developers, you would need to reward them financially too if there's to be a commercial release, and if it's not to be commercial, they are effectively working in their free time for nothing, which, going back to the example of the flight sims in my original post, causes people to join and jump ship at inopportune moments leaving unfinished work that someone new then has to pick up mid flow, decipher, and finish.

All I'm saying is that it all sounds to me like a pipedream, a fanciful vision of what you believe you can do and the first instant that someone questions your vision you go a bit rude. If me being skeptical makes you more determined to prove me wrong then good, it means I've had a positive influence on you and your ambition, I don't seek to belittle you or to question your or your associates abilities.

The fact of the matter is, I've seen this kind of thing promised many times, and each time I made a similar post which kind of received the same response. We have a saying here in the UK; 'The proof is in the pudding'. In all the threads like this I've responded to, not one of them has delivered a working title onto my hard drive and until they do, I will always respond with skepticism.

But hand on heart Hans, I hope you prove me wrong. Now there's a mission for you.
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Old 01-31-11, 05:49 PM   #4
Hans Witteman
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Quote:
Originally Posted by Damo View Post
Pardon me, I didn't intend on insulting you or your Grandmother, but seriously, what you are proposing is pretty far fetched, but then so was landing on the moon (and please, no conspiracy theorists please...). I'm not a selective reader, I was just in a hurry to eat my dinner so didn't word my post adequately. I feel a little hostility in your answer (only a little) which is something you need to get on top of as you'll more than likely face a few more disbelievers in time that will ask you a few more questions than I.

I've actually taken some time to look up the game engine and its site and wonder if you would be planning to release commercially or as a free to all software package? Given that you will need to pay out an initial $1500 for the pro version of the engine, would you need to pay additional fees to release the game commercially using someone elses engine? I would expect so. Also, by taking on other developers, you would need to reward them financially too if there's to be a commercial release, and if it's not to be commercial, they are effectively working in their free time for nothing, which, going back to the example of the flight sims in my original post, causes people to join and jump ship at inopportune moments leaving unfinished work that someone new then has to pick up mid flow, decipher, and finish.

All I'm saying is that it all sounds to me like a pipedream, a fanciful vision of what you believe you can do and the first instant that someone questions your vision you go a bit rude. If me being skeptical makes you more determined to prove me wrong then good, it means I've had a positive influence on you and your ambition, I don't seek to belittle you or to question your or your associates abilities.

The fact of the matter is, I've seen this kind of thing promised many times, and each time I made a similar post which kind of received the same response. We have a saying here in the UK; 'The proof is in the pudding'. In all the threads like this I've responded to, not one of them has delivered a working title onto my hard drive and until they do, I will always respond with skepticism.

But hand on heart Hans, I hope you prove me wrong. Now there's a mission for you.
Hi again,

I am sorry i am not rude at all it is just because even in this new reply you insist to mention i promised something again go read the top thread and tell me where i promised something please do that and after that we can have a serious respectful conversation.

Best regards Hans
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Old 01-31-11, 05:54 PM   #5
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What i was hopping for that thread is only to get the experts player to say what are there vision of the perfect sim i should have formulated otherwise i think
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Old 01-31-11, 05:58 PM   #6
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Hi again gentleman's

Anybody know how to deleted a thread??
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Old 02-01-11, 01:02 AM   #7
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Hello Hans,
I hope you are not discouraged by what others have said. If you know what you are going to need to do, and are willing to put in the effort, then go for it!

I know nothing about programming, but am a veteran player (in SH4), and like you, find some things in the UBI games very unsatisfactory. For me, the biggest flaws in SH4 are how subs/ships seem to defy the laws of physics, with poor weather modeling a close second. I think these are much more important than eye candy. From what I've read in the forum, SH3 flaws are similer. It is especially annoying when I notice, that something that was well modeled in SHCE, was messed up in SH4.

Personally, I feel that a big part of the reason Ubisoft has turned out a succession of lackluster efforts, is that there is no one around to offer direct competition.

Good luck.
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Old 02-01-11, 01:39 AM   #8
Hans Witteman
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Quote:
Originally Posted by TorpX View Post
Hello Hans,
I hope you are not discouraged by what others have said. If you know what you are going to need to do, and are willing to put in the effort, then go for it!

I know nothing about programming, but am a veteran player (in SH4), and like you, find some things in the UBI games very unsatisfactory. For me, the biggest flaws in SH4 are how subs/ships seem to defy the laws of physics, with poor weather modeling a close second. I think these are much more important than eye candy. From what I've read in the forum, SH3 flaws are similer. It is especially annoying when I notice, that something that was well modeled in SHCE, was messed up in SH4.

Personally, I feel that a big part of the reason Ubisoft has turned out a succession of lackluster efforts, is that there is no one around to offer direct competition.

Good luck.
Hi mate,

Don't worry nobody here or elsewhere will ever be able to discouraged and old stubborn kaleun like me

Like i say i am in the decision process at the moment and i said to my self why not starting a thread to see idea from experienced players.

I already have read almost everything in this forum and no thread was never enough detail to have a real idea of what everyone was wishing for.

I saw this as an opportunity to start a creative discussion that could have oriented my choice to get into that hell hole or to stay out of it and continuing modding SH3.

Sincerely i know i have the necessary skill to achieve such a task i mean the modeling,texturing and animating part.

And if i am to succeed in this it will be with a great team alone i am nothing but coupled with a math guru who eat C++ and others dedicated artists the whole thing could start to take form very fast since a lot of asset are already done.

But the only problem i truly see ahead is the instability factor of both our country in the very near future and everyone here i am sure understand what i mean by that i won't go in the detail since it not the point.

So yes the possibility is real but yes i would need a lot of help any U-Boat philanthrope on this site who can give me a modest salary so i could put 80 hr a week on our dream???

Best regards Hans
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Old 01-31-11, 06:04 PM   #9
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So basically the thread title 'A dream is arising' should be changed to 'A dream has been dreamt, but for now it must remain a dream'. The thread title, albeit through loss in translation, points me to believe that this thing is 'in the works' so to speak when it patently is not, and may never be. Plus it's in the mods workshop section, where we talk about 'mods' not dreams. Maybe it would have been better put in the SH3 forum, where all the other 'What would you like to see in your perfect subsim?' go.

No, this thread is designed to create hype for what 'may' become a reality that no one else has ever managed to do. If you wanted to avoid ridicule or disbelief you should have waited until you had some concrete foundations on which to say 'Ok, so I've done this, and I'm hoping to build it into this'. Right now it's pure speculation and doesn't 'fit' with the rest of the threads in this particular forum section.

Edit: And Hans, don't ask for the thread to be deleted, like I said before about your will to succeed, come back here everyday and read this thread and use it to spur you on to make your dream a reality.

With all due respect man.
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Old 01-31-11, 06:08 PM   #10
Hans Witteman
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Quote:
Originally Posted by Damo View Post
So basically the thread title 'A dream is arising' should be changed to 'A dream has been dreamt, but for now it must remain a dream'. The thread title, albeit through loss in translation, points me to believe that this thing is 'in the works' so to speak when it patently is not, and may never be. Plus it's in the mods workshop section, where we talk about 'mods' not dreams. Maybe it would have been better put in the SH3 forum, where all the other 'What would you like to see in your perfect subsim?' go.

No, this thread is designed to create hype for what 'may' become a reality that no one else has ever managed to do. If you wanted to avoid ridicule or disbelief you should have waited until you had some concrete foundations on which to say 'Ok, so I've done this, and I'm hoping to build it into this'. Right now it's pure speculation and doesn't 'fit' with the rest of the threads in this particular forum section.
Hi again.

You won and your are still not happy with it i wonder who the rude person over here case dismiss.

I now feel like i am not welcome over here anymore thank mate.

Going back to what i do best modeling

Best regards Hans
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Old 01-31-11, 06:10 PM   #11
Hans Witteman
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And please can an OP erased my thread since i made an horrible mistake hoping just to get idea!
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Old 02-01-11, 09:39 AM   #12
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hey hans.

i would come aboard! truly...



i was trying to fascinate the people here several times the last years for such a great project. but its nearly impossible. so, dont take the reactions personal.

i am a studied graphics-artist. my skills are:

2d design, layout and conception
3d design, layout and conception

let me know, when your firm starts working. would be an option to buyout the sh5-code (or a license) from ubi. so nothing needs to be done from the scratch. the engine is great. and i think with access to the code of sh5, EVERYTHING we ever dreamed of would be possible.

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Old 02-04-11, 12:10 AM   #13
Hans Witteman
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Default Interesting finding

Hi shipmates,

For those who want to have a peak at the link it is about an open source physic engine just go and look at the list of included features.

Look like a serious contender to us and it is open source wow

http://www.adrianboeing.com/pal/index.html

Best regards Hans
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