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Old 01-29-11, 07:11 AM   #1
EzioAuditore
Electrician's Mate
 
Join Date: May 2010
Location: Russja
Posts: 132
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Default [WIP]U-Boat type XVII

hello

I created a first 3d model. I decided to make a model that wasnt aleardy in a game so i choosed XVII.

What i have made is:
Hull
Conning tower

I need volunteers to help me create:
Rudder
Propeller (i have easy 4 bladed model its too large and i dont know how to turn it or resize it)
(optional)Snorkel
Torpedo doors
U-Boat needs fixes at torpedo doors make better shape
Conning tower needs hole so the sailors can be in it
and few small things like compass periscope radio antena

3d moddeling is fun but im no expert in in i created a sub becose is my favorite

I need modder to get it in game
Need someone to make texture
and some one great at 3d moddeling so it could fix that i couldnt

The u-boat will be possible playable, i suggest a interrior of type II
Its up to you i got the model you got the skills

model so far :
http://img227.imageshack.us/g/u571.png/
propeller :
http://img543.imageshack.us/img543/3192/propeller.png

Thanks to all volunteers forward.Volunteers wil be in credits currently:
keltos01 for blueprints
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Old 01-29-11, 07:42 AM   #2
EzioAuditore
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I created a "stick" wich represent periscope and i did some conning tower fixes i created a "hole" for sailors
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Old 01-29-11, 08:33 AM   #3
EzioAuditore
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ok now conning tower is almost finished i added
Flag
Radar/radio
Periscope

Rudders for course
Hydroplanes still not completed
Torpedo doors stil not completed,screen:

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Old 01-29-11, 09:15 AM   #4
EzioAuditore
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torpedo doors created:


need to clean hull:


Conning tower:



http://img97.imageshack.us/g/torpedodoorscreated.png/
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Old 01-29-11, 02:20 PM   #5
EzioAuditore
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Join Date: May 2010
Location: Russja
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continues on :
http://www.subsim.com/radioroom/showthread.php?t=179666
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